Scout Archive
Thread: Multiple Beginning Professions- cheap?
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WornTraveler
Tue Dec 28, 2004 7:55 pm
#1
I just started the game and already with 24 hours I've gone from just novice scout to having marksman, medic, and artisan. Thing is I'm on Talus and there's no one there to get anything from, including heals. Still, i feel kinda cheap using a profession in the short run for my benefit while I could be served better by me using their services. All except Marksman that is- that is just necessary. What do you guys think?
Hakai
Tue Dec 28, 2004 9:48 pm
#2
one of the greatest things about this game is that you can do pretty much anything you ever would like.
Almost EVERYONE has gone the Multi-Novice route (and in fact it's encouraged so that you can find what you would like the most and drop what you don't want/aren't very useful to you).
If you're looking for more people, i could recommend Tatooine, Corellia, or Naboo. These areas almost always have people running around. (Coronet for Corellia, Theed for Naboo, and Mos Eisley for Tatooine are the most common people gathering areas.)
If you need more advice on being a scout, read Brisc's Scout Guide that is sticked to the top of the Scout boards, and Welcome!
BrerLapin
Wed Dec 29, 2004 6:24 am
#3
Ive got 1k of XP in every novice box there is (apart from politician
)
No harm in it 90% of characters have Novice Medic anyway.
-Devil-
Wed Dec 29, 2004 8:34 am
#4
i dont know your server but i would reccomend mos eisley or besting over coronet ... theed isnt to bad on some servers ...
coronet on most servers i have been on is where most of the players congregate for doc buffs ... where as the tatooine cities seem to have newer people in it that are looking for a group etc ...
DeltaXi65
Wed Dec 29, 2004 6:24 pm
#5
Everybody has to start somewhere. 
Read my guide - I suggest getting a lot of the novice professions while you're leveling. That gives you time to figure out what you like, and to make friends who are in a position to help you.
B
FourthNail
Mon Jan 03, 2005 10:22 am
#6
I've gone multiple as well. The most valuable side prof I picked up was medic and I'm at 2222. On my way to master scout at 4343 and leveled to novice rifleman the other night. I also am working on artisan simply for investment purposes. The ability to survey and ultimately harvest resources will probably be a major source of income to fund my elaborate hunting expeditions.
On top of that, I'm, flying as well and since that doesn't interfere with the rest of my trees, I can spend as much time in space as I like. However, after having done that, I got back on the ground, went hunting and remembered why I wanted to go Scout/Ranger in the firstplace.
I saw some tracker do something really cool the other night. They pitched a large multi-purpose camp up right outside of Coronet so all the players killing spawns would have a quick place yo go to get healed up. Speaking of which, I might try and pick up musician to better heal the people that come through my camps.
Z
JBMat
Mon Jan 03, 2005 3:21 pm
#7
Having artisan is semi-useless unless you like to make stuff.
I have no artisan, and currently in the past week have made 400k selling inorganic resources and 100l selling power.
I ploppled down a wind generator on day 1. No surveying involved. I put it where I wouldn't lose it. It ran for a week or so, with me taking up to 10k a day out of it (admittedly, it was a good week). Took energy and put it into my big fat mineral mining thingy. The big momma. Now I am getting 10k of metal. Like I care what metal - grinders buy anything at 1cpu. I go through 3k of energy and 1k of maintenance a day, 4k let us say ( includes maintenance on wind generator). Selling 10k of metal is 6k profit. Multiply that by a month.
Yes, you have slow days/weeks. Then you get the 70% plus weeks. Plus, as I don't care what I am mining, I just take the highest percentage I get. Yes, I spent semi big bucks getting the equipment. Over a year ago. Since then I have supplied a guild with free metals to grind with, and power for their harvs when starting out.
I truly believe that unless you are going to make stuff, scrap artisan. Oh, I did have it for about2 hrs a few weeks ago. Dropped medic, got artisan, did a FS quest in under an hour, got Luck and a nice reward I can't use now, then got Medic back. Lost nothing (traded in XP first). Did the quest camo'd and maskscented, so I got no aggros.
Scouts truly get over.
JB
FourthNail
Mon Jan 03, 2005 4:07 pm
#8
JBMat wrote:
Having artisan is semi-useless unless you like to make stuff.
I have no artisan, and currently in the past week have made 400k selling inorganic resources and 100l selling power.
I ploppled down a wind generator on day 1. No surveying involved. I put it where I wouldn't lose it. It ran for a week or so, with me taking up to 10k a day out of it (admittedly, it was a good week). Took energy and put it into my big fat mineral mining thingy. The big momma. Now I am getting 10k of metal. Like I care what metal - grinders buy anything at 1cpu. I go through 3k of energy and 1k of maintenance a day, 4k let us say ( includes maintenance on wind generator). Selling 10k of metal is 6k profit. Multiply that by a month.
Yes, you have slow days/weeks. Then you get the 70% plus weeks. Plus, as I don't care what I am mining, I just take the highest percentage I get. Yes, I spent semi big bucks getting the equipment. Over a year ago. Since then I have supplied a guild with free metals to grind with, and power for their harvs when starting out.
I truly believe that unless you are going to make stuff, scrap artisan. Oh, I did have it for about2 hrs a few weeks ago. Dropped medic, got artisan, did a FS quest in under an hour, got Luck and a nice reward I can't use now, then got Medic back. Lost nothing (traded in XP first). Did the quest camo'd and maskscented, so I got no aggros.
Scouts truly get over.
JB
Cool, sounds like a good argument. Will probably rethink my artisan tree ![]()
Z
Hakai
Tue Jan 04, 2005 8:41 pm
#9
yeap, i'm seriously thinking of dropping DE soon in favor of either more combat capability, or to go back up ranger (alas i do miss it.....lol)
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