Scout Archive
Thread: CAMP MACRO...?
/ui action toolbarSlot00;
/pause 480;
/duel;
/attack;
/pause 30;
/attack;
/endduel;
/peace;
/pause 132;
/ui action toolbarSlot01;
/pause 480;
/duel;
/attack;
/pause 30;
/attack;
/endduel;
/peace;
/pause 132;
/ui action toolbarSlot02;
/pause 480;
/duel;
/attack;
/pause 30;
/attack;
/endduel;
/peace;
/pause 132;
/ui action toolbarSlot03;
/pause 480;
/duel;
/attack;
/pause 30;
/attack;
/endduel;
/peace;
/pause 132;
/ui action toolbarSlot04;
/pause 480;
/duel;
/attack;
/pause 30;
/attack;
/endduel;
/peace;
/pause 132;
/ui action toolbarSlot05;
/pause 480;
/duel;
/attack;
/pause 30;
/attack;
/endduel;
/peace;
/pause 132;
/macro camp2
Gashyk wrote:
- ....but this macro lets you not have to be there.
- You need 2 people.
these are two thing s wrong that i saw on this posting about this macro.
One, is that you will be AFK.
Two is that you need 2 people.
This macro works a lot like the Doc/tumbler macros that a lot of my guildmates used to us. *looks around* oh wait a second..FORMER guildmates. They left on the account that this game was too boring.
IfI haveatleast one other person, i havea lot more fun doing survivial on Endor hunting things ratherthan sitting there macroing. Ironically, all of the guildmates still in game are the ones that did just that.
It's great that you have a macro, but i think you end up taking too much of your time setting it up, and then walking away. What is the use of getting a skill if you didn't earn it? It's like people taking RV's to the "Great Outdoors" and saying they're roughing it.
Message Edited by Hakai on 01-18-2005 07:28 PM