Scout Archive

Thread: Camp's Healing ability

Bluewolf021
Fri Aug 08, 2003 9:35 am
#1

Is a camp's healing ability which i think mine are .65 or something, not entirely sure, based on level of camp, how many people in the camp, or if there are medics chillen there? I was just wondering if that number goes up or if it stays the same. Thanks



Olicof
Naboo
Bria
"Appeasement is hoping the crocodile will eat you last" ~Winston Churchill
Squidwalker
Fri Aug 08, 2003 10:05 am
#2

Currently that is the healing rate for all camps, even the Ranger ones I think. It doesn't change for having medics in the camp, or visitors, or anything else.


In the update coming soon, they have said they would like to make that healing rate higher, the higher level the camp is. So if a baic camp is .65 then a multiperson could be .70, Feild kit could be .75 etc.




Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
dashida
Fri Aug 08, 2003 10:18 am
#3

HQ Ranger Camp is 0.85. Does anyone know what these numbers mean?





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0100011001101111
0111001001100101
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Kashir Moor · Master Ranger · Teräs Käsi

DeltaXi65
Fri Aug 08, 2003 10:48 am
#4

Guys,

I may be talking out of my ass here, but from my experience, each of the different camps has a different rate if healing, and it increases by .10 for each level.

However, so far all of my Ranger camps (if I remember right) have been .95.

I also believe that this modifier is not working properly, as there is a fix for "larger camps heal faster" in the new update. If this was working, I would assume this wouldn't be there, as they already do. That and the fact that I've not really noticed a big difference in the rates per camp.

More stuff for my list.

B



BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
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AXIS Meatshield w RIVAL Glow Stick Waver

Squidwalker
Fri Aug 08, 2003 2:05 pm
#5

Well it sounds like the "numbers" the camps says for Scout camps and Ranger camps is different. But I know the basic camp and multiperson camp both say .65. I was expecting the multiperson to be higher rate, because that's what they said would be in pre release forums.



Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
Appytorral
Fri Aug 08, 2003 9:27 pm
#6

The way I see it, the .65 -.95 is a modifier to the amount of healing you receive, and the patch makes camps heal faster. Such as, I have to be in camp around 4 1/2 minutes for some wounds to heal. This is the same for every camp. The patch will make higher camps heal faster. Which is crazy considering that at higher levels, you need to be in camp longer. I hope the XP fix will blance that. -Peace
KaliMirchi
Sat Aug 09, 2003 8:34 am
#7

Delta,



Can you clear this up? I've heard conflicting info--- are dancers able to heal BF in the larger camps? Or is this only 'doable' in catinas?



Thanks,


Kali




SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

DeltaXi65
Sat Aug 09, 2003 9:06 am
#8

Kali,


I'm a novice entertainer, and I've worked my way up to Field Base camp. So far I've never been able to heal BF anywhere except in a Hotel, Cantina, Player House or PA Hall. Never in a camp.


I doubt that the High Tech Field Base would be any different.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

KaliMirchi
Sat Aug 09, 2003 9:19 am
#9

Thanks Delta!





Kali




SYRI, Mistress of Melee. Serious Melee Weapons for Intelligent Meleers. It ISN'T always about Damage!
I've been a successful melee combatant since launch. I know melee.
Short ride SE of Coronet. 804 - 5348

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