Scout Archive
Thread: Camp's Healing ability
Currently that is the healing rate for all camps, even the Ranger ones I think. It doesn't change for having medics in the camp, or visitors, or anything else.
In the update coming soon, they have said they would like to make that healing rate higher, the higher level the camp is. So if a baic camp is .65 then a multiperson could be .70, Feild kit could be .75 etc.
I may be talking out of my ass here, but from my experience, each of the different camps has a different rate if healing, and it increases by .10 for each level.
However, so far all of my Ranger camps (if I remember right) have been .95.
I also believe that this modifier is not working properly, as there is a fix for "larger camps heal faster" in the new update. If this was working, I would assume this wouldn't be there, as they already do. That and the fact that I've not really noticed a big difference in the rates per camp.
More stuff for my list.
B
Delta,
Can you clear this up? I've heard conflicting info--- are dancers able to heal BF in the larger camps? Or is this only 'doable' in catinas?
Thanks,
Kali
Kali,
I'm a novice entertainer, and I've worked my way up to Field Base camp. So far I've never been able to heal BF anywhere except in a Hotel, Cantina, Player House or PA Hall. Never in a camp.
I doubt that the High Tech Field Base would be any different.
B