Scout Archive

Thread: 1 Trap Left, doesn't work 80% of the time

DeltaXi65
Sat Sep 13, 2003 1:29 pm
#1

Omaru,


Well, it could depend on a number of factors, including the creature you're attacking, the type of trap, your distance, etc.


I don't know if there would be anything different in the game's code for the last trap, as opposed to the first trap of a set, so this could just be a freakish conincidence.


I'm assuming that the trap you've got left is probably a noise maker, though. Am I right?


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Omaru_Shadowfire
Sun Sep 14, 2003 12:12 am
#2

I've noticed that when I have 1 trap left and I use it, most of the time there is no message and no effect no the creature.


I've started simply destroying traps when there is only 1 left since it doesn't work more than half of the time. Is it just me?



p.s. I didn't see this in the Bug post so I posted it myself.

WildBil2Me
Sun Sep 14, 2003 10:26 am
#3

Delta,


I think what Omaro is refering to is that annoying little bug that for some reason prevents any spam concerning the traps result. I have see varying degrees of success on ALL traps when throwing my final charge.


Essentially the avatar winds up... throws the trap... it explodes... and there's no result. No spam for success or failure, no numbers to signify damage, no appearence of a new state near the HAM bar. Just a blank screen which looks as though the trap was never thrown.


I've seen it on everything from Red cons to blue cons. For some reason the last charge just gets wasted. It's especially frustrating on trap sets that only have two charges, like the Adhesive Mesh.


-wb




Col. Wyndinn Maer
Antarian Rangers: Wanderhome
SWGRanger.com
DeltaXi65
Sun Sep 14, 2003 10:36 am
#4

Wild,


Okay - that's weird. It's on my list.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

ScoutMeister
Sun Sep 14, 2003 11:44 am
#5

Delta,


I concur with Wild. I have lived through this phenomenon many times. It is very frustrating to throw a trap and not know if it hit or not. If I don't see any info on a one count, I immediately throw another trap. I would say that this is an important issue for use Scouts/Rangers, but not a top five issue. I would rather have the prone sliding bug fixed before the trap issue.




-----------------------------------------
Jacyro De'kre - Master Scout
Ranger - 1,1,1,0
CH - 1,1,0,0
WatchingOne
Mon Sep 15, 2003 11:27 am
#6

I thought this usually happened when I'd already thrown one trap at the critter and it missed... Then when I throw a second to try and hit, I get the no-message stuff. I'm pretty sure this has happened even when it wasn't the last trap in that batch?
UprightJoe
Wed Sep 17, 2003 2:26 pm
#7

I also have this last trap issue in a bad way. I'd say 95% of the time or more, I don't get any result for the last trap. It's been especially annoying during the harvesting reduction. I don't have all that many hides and bones to spare making extra traps.
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