Scout Archive

Thread: Creature to-hit bonus

Obyo-STARSIDER
Sun Aug 10, 2003 9:12 pm
#1

Whatis this? it is in the scout line of skills and it says "Improved chance of hitting creatures, for normal ranged attacks"



Is it just me or is this total BS? Why is it only RANGED attacks then get a to hit bonus? Anyone know more?

CorwinLordOfBria
Sun Aug 10, 2003 10:07 pm
#2

It might be thrown traps.



Corwin (Retired Master CH,Master TKA)
I turned then, for the long walk back to Chaos.
Taldera
Mon Sep 08, 2003 7:43 pm
#3

I'll apologize in advance if this has already been brought up and discussed, and if so, just point me to the thread and I'll stop posting here...



My qualm with this bonus is, why does it only affect ranged attacks? If you get better at aiming at the creature from a distance and hitting specific parts (as per the description of the bonus), wouldn't it be only natural that'd you'd be just as good up close and personal with the creature?'



I'm going TKA/Ranger (a popular build I've noticed, didn't read these boards before I decided though, heh) and that creature to-hit is completely useless to me. Perhaps it's just another way the devs are trying to stifle how many melee people there are, heh. And don't get me started on the ranged support line being requisites for SL and CM, that's for another board.

DeltaXi65
Mon Sep 08, 2003 9:39 pm
#4

Tald,


This is an issue that the Rangers are bringing up. I hope that it will be addressed to include Ranged and Melee attacks.


So, I can't give you more of an answer than the Devs would. "We're working on it."



B




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Savvaqet
Sat Sep 13, 2003 5:40 am
#5

A big second here - all the neglected melee types have a problem with this discrimination!


As a Master Scout & Swordsman, I feel a major skill bonus is just wasted, and there is no logical reason for it. This one seems like a no-brainer to fix.

Hypnosan
Tue Oct 07, 2003 9:36 am
#6

Currently I'm a Ranger/Teras Kasi Artist. Looking over the Ranger tree I noticed that the Creature To-Hit Bonus only applies to "normal ranged attacks," which makes it useless to me, and any other melee class for that matter. Not sure how much this helps in combat...knowing the actual thought that went into the rest of the Ranger tree I can imagine not much. However some of a bonus is better than none at all, just seems silly that ranged attacks get this bonus where as melee attacks do not. Realistically why would a ranged shot have a better chance of being placed well over a melee attack? Personally I think it should be changed to add a bonus to both melee and ranged attacks. Just my thoughts, was kind of curious if anybody else had looked into this at all.



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"There are three rules that I live by: never get less than twelve hours sleep; never play cards with a guy who has the same first name as a city; and never get involved with a woman with a tattoo of a dagger on her body. Now you stick to that, and everything else is cream cheese. "
alphaforge
Tue Oct 07, 2003 10:14 am
#7

This has been brought up previously and is listed in the "State of the Profession" Ibelieve in Nrass' signature if I'm not mistaken. I believe both melee and trap to hit are listed as requests.



Dea'll --- Flurry
NRaas
Tue Oct 07, 2003 10:21 am
#8

"This has been brought up previously and is listed in the "State of the Profession" Ibelieve in Nrass' signature if I'm not mistaken. I believe both melee and trap to hit are listed as requests."


Yeah, what alphaforge said.


You can read the last posted version of the State of the Profession in the thread at the top of the Ranger forum.



  • Or view the most up-to-date version via my signature (updated Oct. 6).

----


Actually the trap to hit idea is not on the list... I will add it.





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