Scout Archive
Thread: revised proposal: merge scout/ranger with CH
Facts:
Survival has become a useless skill tree
/forage has no real purpose
CH has been greatly weakened and is without a unique niche in the game
Proposal :Merge CH with scout and ranger
Why this makes sense:
Most hunters have a companion, a pet that flushes out prey or retrieves them.
Replaces a useless skill tree
Benefits BE’s who will now have a market for creatures again.
Would give Scouts and Rangers some combat ability.
Would require no extra skill points from current CH’s (master scout and 2 trees of ranger instead of 2 trees of scout and master CH)
Changes:
CH go bye bye.
Survival and Exploration trees get merged into 1 tree (scouting principles or something similar). These skills compliment each other. This way camps are not eliminated nor is /forage
Tame moved to novice scout and +4 stored pets moved to novice scout.
In Place of survival goes the CH tree.
Hunting and CH trees merged.
Essentially so that Hunting IV and CH IV would be the equivalent of a 2/2/2/2 CH
Novice ranger +1 pets +4 stored pets.
Again survival replaced by CH and explore and survival merged, hunting and CH merged
Eliminate +3 pets as it was stealth eliminated by raising the CL of most pets.
A Ranger with Hunt IV and CH IV would be the equivalent of a master CH.
This way all current Master CH’s could easily switch over to being a ranger equivalent, and there would be no extra skill points needed.
I would like to hear the opinions on this especially from the correspondents, I realize this is probably a waste of time and even if it is liked and worthy of consideration it would be months before it gets implemented, but it’s worth a try.
Talon,
No. Fricking. Way.
I'm sorry. That was knee jerk. Lemme look at your proposal completely.
taloncard wrote:
I had suggested this a few months back but now with more information I can revise this proposal.
Facts:
Survival has become a useless skill tree
/forage has no real purpose
CH has been greatly weakened and is without a unique niche in the game
The first two facts are true, but that does not mean that there aren't plans and ideas to return them to a state of more usefulness. As for the third one, CH hasn't been greatly weakened...everyone else has just gotten stronger. And once the combat balance takes place CH will not be as useless at is now.
Proposal :Merge CH with scout and ranger
Why this makes sense:
Most hunters have a companion, a pet that flushes out prey or retrieves them.
Replaces a useless skill tree
Benefits BE’s who will now have a market for creatures again.
Would give Scouts and Rangers some combat ability.
Would require no extra skill points from current CH’s (master scout and 2 trees of ranger instead of 2 trees of scout and master CH)
Why it doesn't make sense:
Makes a starter profession have the skills and uses of an elite profession;
Gives "combat ability" to two non-combat professions (and I'd argue that CH isn't a combat profession at all...it's a hybrid like smuggler),
Only benefits the CHs, while destroying the uniqueness of Scouts and Rangers,
Destroys the community of the three professions AND
Is massively difficult to do and would suck up all the resources that could be better spent fixing the parts of the professions that don't work.
Changes:
CH go bye bye.
Survival and Exploration trees get merged into 1 tree (scouting principles or something similar). These skills compliment each other. This way camps are not eliminated nor is /forage
Tame moved to novice scout and +4 stored pets moved to novice scout.
In Place of survival goes the CH tree.
Hunting and CH trees merged.
Essentially so that Hunting IV and CH IV would be the equivalent of a 2/2/2/2 CH
Novice ranger +1 pets +4 stored pets.
Again survival replaced by CH and explore and survival merged, hunting and CH merged
Eliminate +3 pets as it was stealth eliminated by raising the CL of most pets.
A Ranger with Hunt IV and CH IV would be the equivalent of a master CH.
This way all current Master CH’s could easily switch over to being a ranger equivalent, and there would be no extra skill points needed.
I would like to hear the opinions on this especially from the correspondents, I realize this is probably a waste of time and even if it is liked and worthy of consideration it would be months before it gets implemented, but it’s worth a try.
Honestly Talon, I think you've got good motivations - you want to see an easy solution that's a winner for all sides. Unfortunately, there is no easy solution to the problems facing our professions. What needs to happen is what is happening now - time. The Devs need to work through Jedi, then Combat, then the GCW and then they can get to fixing professions again, when the focus is off the current live team and on to the Space guys as JTL goes live.
Spirit = good, Implementation = not so good.
But I give you an A+ for effort. ![]()
B
both for the humor and the constructive criticizm.
As I said worth a try, and yeah after 4 months of being broken, wait for the combat revamp is getting hollower and hollower
IF (big if) something like this were to happen, I think it should be a merge with Ranger only, and then have a few "optional" lines. Such that the profession is five or six lines and only four are needed to buy the master box. The devs used to claim this was not possible, but obviously some changes were implemented to accomodate the Jedi leveling system.
As for the third one, CH hasn't been greatly weakened...everyone else has just gotten stronger.
People did get stronger, but CH was severely weakened. In December when all the creatures were redone, our pets lost one or two ranks of armor, resists, HAM and got raised in CL meaning we could not field combinations we could before. Basically while everyone else has been going forward through fixes or learning the systems, we were forced back to where the other professions where in the beginning with no means of improvement.