Scout Archive

Thread: Wire and Juice traps question

Screwdriver_
Tue Sep 02, 2003 3:50 pm
#1

Wire Mesh isweakeness to melee, glow Juiceis weakness to ranged, glow wire is weakness to both.


Is there a difference in level of weakness? Also do they stack?


Like, say I wanted strictly the best weakness to ranged. Would I throw both a glow wire and glow juice trap?Just a glow wire? Just a glow juice?


Thanks.

DeltaXi65
Tue Sep 02, 2003 9:04 pm
#2

Screw,


Throw them both. As far as I can tell, the bonuses do stack - but the glow juice doesn't offer as much as the glow wire, so having both can't hurt.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Screwdriver_
Thu Sep 04, 2003 4:38 pm
#3

Awesome, thanks.
R6D8
Tue Jun 15, 2004 12:13 am
#4

Do they increase damage we can do to creatures? or just increase chance to hit them? Do those traps work on Krayt dragon?
DeltaXi65
Tue Jun 15, 2004 12:15 am
#5

R6,


They make it more likely that you're going to hit the target with your weapon. They don't increase the damage.


As for Krayts - well, you're probably not going to hit a Krayt with a Scout trap. You'll even be unlikely to hit a Krayt with a Ranger trap as a Master Ranger. Krayts are tough.


B



BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

R6D8
Tue Jun 15, 2004 12:46 am
#6


Oh Thanks Delta. As master rifleman I can almost always hit krayt. so Idon't need to use these traps.
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