Scout Archive

Thread: Delta, what's the scoop on traps being put in Inventory?

Squidwalker
Wed May 19, 2004 4:47 pm
#1

I haven't heard about this, and last night I was using traps a lot and got really annoyed to have to clutter them in my main inventory.



Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
DeltaXi65
Wed May 19, 2004 7:13 pm
#2

Squid,


Runesabre told me that this was going to be hotfixed this week. Lemme go annoy TH about it.


B





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Jedi w Politician w Epic Roleplay Carebear
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Squidwalker
Tue May 25, 2004 4:03 pm
#3






DeltaXi65 wrote:

Squid,


Runesabre told me that this was going to be hotfixed this week. Lemme go annoy TH about it.


B









Hey Delta, Calc just posted in Ranger that he was informed this will be fixed in publish 9.You say above hotfixed, this week. Personally it needs to be fixed asap. Yea its not game breaking, yea we can still use traps, yea its not a major part of the game. But its a large part, whole skill tree, of two professions. It was working fine, and something updated to a Totally Unrelated Area of the game, and it broke. Now if it were me, and something broke because of some work I did, I would fix it ASAP. Otherwise it shows poorly on my quality of work. It's been broken for about a month now, and they want us to waite til publish 9. What 2-3 weeks more?




Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
DeltaXi65
Fri May 28, 2004 6:19 am
#4

Squid,


Oops. I got the two issues confused. The thing that was hotfixed was the ability for anyone to use a harvesting droid after they dropped scout. Sorry about getting your hopes up on this one.


Calc's info is correct.


B





BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

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