Scout Archive
Thread: Collecting Hides for Armorsmiths 'for Dummies...'
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voydangel
Thu Oct 28, 2004 1:04 pm
#1
I am a master AS and WS and have been having 'fun' trying to get good quality resources...so I came up with this...If anyone wants to add or change anything, please post and I will try to update as much as possible.
Weapon and Armor crafting, although requiring very different resources, with different stats, for different reasons, are still quite similar. In this message I will discuss armor crafting specifically because the purpose of this post is to get people to understand what we need so they can supply us with the best possible hides.
When crafting armor, you need hide, lots of hide. And on that hide, there are only 4 stats that make a difference. OQ, SR, MA, and UT. All 4 have possible ratings of 1-1000.
Overall Quality (OQ): This stat makes up 50% of the effectiveness, resistance, HAM encumberance, and durability (condition) all by itself. Without a high OQ, the hide is effectively worthless. The remaining 50% for each of these attributes of the armor are derived from the other 3 stats as follows. Low OQ = junk.
Shock Resistance (SR): This stat makes up the remaining 50% of the armors effectiveness and resistances. This makes the armor absorb more damage, and because the amount of damage absobed also dictates how much condition the armor looses per hit, it also indirectly affects the condition. Higher SR = higher damage absorbsion.
Malleability (MA): This stat accounts for the remaining 50% of the HAM encumberance costs of the armor. It is also rumored (RUMORED!!) that this stat affects success rates when trying to repair the armor later down the road. Higher MA = lower HAM costs.
Unit Toughness (UT): This stat affects the remaining 50% of the durability (condition) of the armor. It is the least important of the 4 stats as the other 3 stats directly or indirectly affect the condition anyway, and the condition can be expirimented up during the crafting process...
And again: armor requires lots of hide, so generally, any time you get hide it needs to be in very large stacks. A stack size of about 1k is the absolute minimum.
The order of preference for hide type is: Wooly/Leathery Hide tied for first, with Wooly in a slight lead. This is because Composite Armor requires Wooly hide, and Ubese requires both Wooly and Leathery.
Followed by scaley/bristly in a tie for dead last. Dont bother getting bristly or scaley unless someone specifically asks for it. This is because (generally) only the less used armors require these types of hide, such as chitin.
So there you have it. A crash course in hide collecting for armorsmiths.
Weapon and Armor crafting, although requiring very different resources, with different stats, for different reasons, are still quite similar. In this message I will discuss armor crafting specifically because the purpose of this post is to get people to understand what we need so they can supply us with the best possible hides.
When crafting armor, you need hide, lots of hide. And on that hide, there are only 4 stats that make a difference. OQ, SR, MA, and UT. All 4 have possible ratings of 1-1000.
Overall Quality (OQ): This stat makes up 50% of the effectiveness, resistance, HAM encumberance, and durability (condition) all by itself. Without a high OQ, the hide is effectively worthless. The remaining 50% for each of these attributes of the armor are derived from the other 3 stats as follows. Low OQ = junk.
Shock Resistance (SR): This stat makes up the remaining 50% of the armors effectiveness and resistances. This makes the armor absorb more damage, and because the amount of damage absobed also dictates how much condition the armor looses per hit, it also indirectly affects the condition. Higher SR = higher damage absorbsion.
Malleability (MA): This stat accounts for the remaining 50% of the HAM encumberance costs of the armor. It is also rumored (RUMORED!!) that this stat affects success rates when trying to repair the armor later down the road. Higher MA = lower HAM costs.
Unit Toughness (UT): This stat affects the remaining 50% of the durability (condition) of the armor. It is the least important of the 4 stats as the other 3 stats directly or indirectly affect the condition anyway, and the condition can be expirimented up during the crafting process...
And again: armor requires lots of hide, so generally, any time you get hide it needs to be in very large stacks. A stack size of about 1k is the absolute minimum.
The order of preference for hide type is: Wooly/Leathery Hide tied for first, with Wooly in a slight lead. This is because Composite Armor requires Wooly hide, and Ubese requires both Wooly and Leathery.
Followed by scaley/bristly in a tie for dead last. Dont bother getting bristly or scaley unless someone specifically asks for it. This is because (generally) only the less used armors require these types of hide, such as chitin.
So there you have it. A crash course in hide collecting for armorsmiths.
DexRevaew
Thu Oct 28, 2004 2:30 pm
#2
Thanks for this. I've been wondernig some of this stuff. Five stars for you: *****
voydangel
Tue Nov 09, 2004 6:54 pm
#3
well, im always on the lookout for good hides on the lowca server. =) in game 'voyd'
other than that.....i guess just ask around, or perhaps start a post in one of the forums, see what happens.
LangaNor
Wed Nov 10, 2004 1:12 am
#4
QUESTION: How do I locate good and kind WS and AS to trade with?? I've been having a helluva time trying to make money, and it seems that being a scout only offers me the chance to sell hides.
I need to trade with people who don't already procure their own hides, and its hard to find them (unless I just don't know my way around a market). I've thought about putting hides up for sell on the Bazaars, but I'm not sure how well they sell there.
Any help would be fantastically appreciated.
Ciao.
Lunga Nor
I need to trade with people who don't already procure their own hides, and its hard to find them (unless I just don't know my way around a market). I've thought about putting hides up for sell on the Bazaars, but I'm not sure how well they sell there.
Any help would be fantastically appreciated.
Ciao.
Lunga Nor
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