Scout Archive
Thread: Email I just sent the Devs For your review
I dont understand why Creature Harvesters would keep organics off the market?!
Was it becuase Artisans made them and anyone could use them?
What I was proposing was Traps that Rangers could make and require a Ranger certification to use them, say Advanced Trapping II or III?
If only a small elite section of the player base can use them, how would that keep creature organics off the market?
Anyone can buy and place a Heavy Mining Installation and there are still plenty of minerals being sold on the market...
I hope you or N'Raas can get these traps a second chance... Otherwise, I'll have to vie for Correspondent some month and nobody wants that! ![]()
"I hope you or N'Raas can get these traps a second chance... Otherwise, I'll have to vie for Correspondent some month and nobody wants that!"
- Once the new traps are added, I will certainly be trying them out (as will every Ranger I'm sure
).
- Hopefully at the same time they will add in trap experimentation and allow more than 5 charges on each. ![]()
- I like an orderly inventory, all those 5 charge traps were really cluttering things up. ![]()
Squidy,
I feel the exact same way. Unfortunately, the Devs don't. ![]()
The idea that no one should be able to solo a red (even with a group)is straight from the mouth of Holo, from the posts he made regarding the T21 nerf/unnerf/nerf/seminerf debacle.
B
All i know is that i need hides lots of them and since this "update" if you can call it that, i've been forced to untrain domestic arts which i wouldn't need at all if they fixed armor color but thats a whole other issue andmerchantskill which i need to make and sell my armor in order to get my own hides, which is in my opinion complete and total BS. I don't want to be a 1/2 scout because i can't buy a F***ing stack of wooly hide to produce armor. Get with the program DEVs and fix these peoples harvesting ability.
BUMP for the Scouts/Ranges
This is a extremly great job. When some of the DEVs work so as u we have no problems with the Game.
100% Agree with what you say and i hope that die DEVs not doing any longer what they will !
To all DEVs. MAKE WHAT THE COMMUNITY WANT. Its not your Game. We all pay for it and we will like it. Don't go the wrong way DEVs. Without the community you are NOTING.
Delta, without being a Zen Buddhist, how can you solowhile being "with a group"?
DeltaXi65 wrote:
Squidy,
I feel the exact same way. Unfortunately, the Devs don't.
The idea that no one should be able to solo a red (even with a group)is straight from the mouth of Holo, from the posts he made regarding the T21 nerf/unnerf/nerf/seminerf debacle.
B
Soj,
I should've been more clear. Holo meant "even grouped with pets". He considers a player with a pet tostill be "solo", and that's what they're basing their balancing off of.
B
Squid,
My read is the same as Ekh's is.
Holo has already promised GreenMarine's time to the smugglers for the rest of the week, so I don't know if this is going to get fixed anytime soon. But, as everyone said, theres an easy way around it. Just don't group up your pets.
B
Simple solution yes, but still annoying. I hope you can nudge GreenMarine every once in a while to get this fixed despite your dislike of the CH profession.