Scout Archive

Thread: The infamous list DRAFT Please review and comment!

gelain
Thu Sep 25, 2003 6:31 pm
#14






DeltaXi65 wrote:

The infamous “Scout List”


Skill Modifier Requests and Suggestions


Burst run efficiencyThe ideas here are good. Right now the HAM reduction has fairly minimal use. I think a faster recovery rate is probably the best thing.


Clarification on Camouflage and Mask Scent modifiersAgree


Bothan Mask Scent modifierAgree


Terrain Negotiation changes The other thing to think of here is terrain vehicles will be able to traverse. I'm guessing that land speeders and multiperson vehicles won't be able to traverse the same hilly ground that Scouts get thier bonuses on but single person speeder bikes may.


Skill and XP Requests and Suggestions


Forage to give minimal Survival XPNot too concerned about this if forage is made useful.


Forage to give better buffsNot a bad idea. I'd also like forage to give better chances for certain things based on where we forage. Manily I'm talking about bait here.


Mask Scent messageAgree


Experimentation Points in GeneralAgree on all.


New Schematics


Fishing polesI like this.


Fishing netsInterresting idea.


Scout packsI'm not sure I really agree with this. Yes, we do need more space but we can buy backpacks from Tailors. Since the Tailors often need our hides we can probably work deals on these anyway.


General Suggestions


Exploration logsNice idea.


Remove traps from radarToo much clutter as is. Good ideas here.


Harvested/Unharvested Creature NotificationThis would be MUCH appreciated. Right now on lair with lots of critters outI find myself killing one or two and then running in to harvest. Then killing a few more, running in, etc. That is just so I can keep track of which has been harvested or not.


BinocularsNice idea but I agree that it may not be possible. Won't know unless you ask.


Traps on CH PetsIf you can use Warning Shot on pets then you should be able to trap them.


Bug Fixes


Agree on all.






DeltaXi65
Wed Oct 01, 2003 7:20 am
#15

Feda,


I responded to this in the official list thread - /throwtrap was a Beta only command. It's not in the game now.


B




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