Scout Archive

Thread: Trapping xp Fix?

AryethRahn
Wed Jun 22, 2005 3:16 pm
#1

Is there ever going to be a fix for this, or is it "Working as Intended"?



Lieutenant Aryeth Rahn
Fodder650
Wed Jun 22, 2005 4:52 pm
#2

Its not working as intended. Although i dont think we will see a fix anytime soon because to fix it would break something else. The bandaid is to do something we scouts dont want which is simply to remove trapping xp in favor of just plain scout xp across the board.

But look for that to be the fix to this issue. And JB you know Im a fan of yours. But its broken in its current form



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
JBMat
Thu Jun 23, 2005 4:27 am
#3

I don't think it's broken, I just don't think it's working as intended for the respec people.


If you have a new person - the intention is to have the person gain weapons, scout and trap xp on each hunt. If you run a noob, it is totally possible to gain more trap xp than weapons per kill, and scout xp is easy to get. This would raise the CL of the player with the rise of levels in trap and scout. Weapons would be the one lagging behind. Killing NPCs now and then solves that.


Using multiple traps means your trap ability would go up first, and as that xp is not shared, you could max trapping quickly. Except no one is using traps as a rule in the beginnging and they are all screaming about it when they realize they messed up. Sorry 'bout that people. Use traps all the time and traps will max first.


(Note - I maxed traps out first in Scout and Ranger. I carry 40 traps as a basic load when krayt soloing. Use them, learn them, love them. )


The respec people are a different story. Everyone wants TN (scouting) and everyone wants Harvesting (scouting) and no one "needs" camping or traps as they will "be easy to get". D'oh. The 8 boxes Scouting and Harvesting raise your CL well above what you can effectively trap. Never mind any weapons boxes. Now these people are trapping CL 1-5 beasts while they are CL 50+, 0ne xp per kill. What is strange is when they harvest the Scout XP is standard and they quickly get camping. D'oh, more CL there too. Compounding the problem.


So yes, I think it is working as intended. Trapping level 96 creatures gives a decent amount of trap XP, trapping level 5 creatures gets me 1. The game is now CL oriented and people need to realize that. Further, not using traps from the start, or failure to get any trap on the respec will only lead to a long tedious grind later.


Traps are a wonderful thing. You can solo about any creature you can trap. Learn which ones to use, when to use them, and you will kick big butt. You really want to know how many Krayts I have solo'd? Upwards of 100, minimum. Pick a level. 4 Ancients yesterday alone. All because I use traps. Get in the habit.


JB


Vorpaks
Thu Jun 23, 2005 8:57 am
#4

It's not working as intended. People are allowed to change their templates. If a Master Doc/master Swordsman decides he wants to try Ranger it is intended that he be able to so. He should NOT have to drop all of his skills in order to do so. This game allows you to change your template when you want. not everyone does, but it is an intended feature of the game. Anything that prevents this is not working as intended.

I do not think the only people who should be allowed to go Ranger are the newbies who start from scratch. Everyone should be able to try it.

In the CU Beta the developers ran into this problem with weapons xp. If a Master Rifleman wanter to level Fencer he could not because the weapons he was allowed to use did not do enough damage to kill the creatures at his level. The fix for this was to remove weapons certifications from skill boxes and make themdependent on level. If you are a level 50 character you can use a level 50 fencer weapon, even if you only have one-handed one.

Now they need to catch up and create a fix for trapping, which is having the same problem.



Paks
Master Ranger/Master Creature Handler
-I support ATK play

SioBabble
Thu Jun 23, 2005 10:26 am
#5






Vorpaks wrote:

I do not think the only people who should be allowed to go Ranger are the newbies who start from scratch. Everyone should be able to try it.





Abso-kriffing-lutely, Paks. Right on!




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


ArclightX
Thu Jun 23, 2005 3:09 pm
#6







JBMat wrote:

I don't think it's broken, I just don't think it's working as intended for the respec people....





Seriously, (and I do mean for this to sound rude), you're an id|ot.



*** Newsflash *** *** Newsflash *** *** Newsflash ***


I am not a noob, I'm alreadya CL80 character. Furthermore, I'm not respecing from anything to anything, I've simply decided to add Ranger to my combat template.


Are you still with me? Has your mind been able to comprehend that last sentence? Shall I repeat it just to be safe?


Under the current system, mastering scout nevermind ranger is effectively impossible without having to drop all of my combat skills bringing myself down to a CL10 or so character.


THIS IS NOT REASONABLE, furthermore, when comparing other professions, this isn't required, e.g. if I'm already a tkm and wish to pick up rifles, I don't have to drop tkm first before starting on my rifle profession etc.. etc..


I don't know what you're smoking, but as wonderful and unique as scout/ranger is, (which is what is attracting me to this profession in the first place), requiring that you drop all of your existing combat skills first is a broken requirement.


Yes I know in your little world this is a good thing, in your mind scout being an elitest profession of some sort is reserved for select ppl.


You really need to get a clue, you're sounding more and more like a person who's basically out of touch with reality. Seek help, you'll be thankful in the end.

Message Edited by ArclightX on 06-23-2005 04:15 PM



Girls with Guns
Ahazians Love the NGE You can Too
Vorpaks
Fri Jun 24, 2005 6:22 am
#7

Please do not troll in this thread.



Paks
Master Ranger/Master Creature Handler
-I support ATK play

Leafgreen
Fri Jun 24, 2005 6:27 am
#8


Have to agree with the above post.


I find myself playing less and less each day, because I can get next to no trapping xp. An eventual fix doesn't mean squat, that's what they say for every broken ability or bug.CSR tickets are meaningless because you never get an answer unless you count 'Thanks - we apologize - have a nice day - ticket closed' an answer.


My two accounts are rapidly approaching the point of termination, because nobody seems to give a rats @ss about trapping xp. Except for the players, but the players don't really count, do they?


As for JB... why don't you drop your master ranger and try it? It's a whole different game then. 'Just pick the right trap and kill krayts'. Funny.


Message Edited by Leafgreen on 06-24-2005 06:28 AM





Chorvat Carty'ugi
Master RangerMaster Rifleman


Build a man a fire, and he'll be warm for a day.
Set a man on fire and he'll be warm for the rest of his life.

ArclightX
Fri Jun 24, 2005 7:10 pm
#9









Vorpaks wrote:
Please do not troll in this thread.







I sincerely hope you aren't talking to me. Did you even read my post?



Perhaps listening to the rantings of an elitest boob like JB is a form of entertainment for you but for me I take it pretty personally when some one through indirect and subversive means attempts to verbally exclude a large segment of the population from a profession because he deems them to be"to stupid" or simply not worthy enough to be included in his eyes. As if some one had elected him the grand decider of who is and isn't worthy or something.



If your post wasn't directed towards me, then please ignore this post and I apologize for wasting your time.


P.S. Just for the record, I actually am some one sitting at 4044scout/CL80 with plans to master ranger, who's patiently waiting for a fix for trapping xp to come into effect. I mention this justso that we're clear, I infact do hold a stake in the matter, as I'm sure many others do as well.

Message Edited by ArclightX on 06-24-2005 08:18 PM



Girls with Guns
Ahazians Love the NGE You can Too
Leafgreen
Fri Jun 24, 2005 10:42 pm
#10



I actually see that it is doable, after hitting trapping 3.


But only because I dropped 60 combat levels, and because of Pop-tARTS.


Use one bug to counter another. Any bets on which one will be fixed first?


We are a bit harsh on the subject, but think about it -



a csr won't respond to a ticket.


A bug report doesn't give the appearance of fixing anything. Sure it helps, but I do a half dozen reports a day.


There is no mention of trapping in the pub 19 notes, or under test center information.


We cannot respond in the announcement forum.


We can't get answers in the chat room.


If we don't vent someplace about it, then people will just end up quitting.


/end tantrum

Message Edited by Leafgreen on 06-28-2005 04:40 AM





Chorvat Carty'ugi
Master RangerMaster Rifleman


Build a man a fire, and he'll be warm for a day.
Set a man on fire and he'll be warm for the rest of his life.

Vorpaks
Sun Jun 26, 2005 6:34 am
#11



ArclightX wrote:





Vorpaks wrote:
Please do not troll in this thread.




I sincerely hope you aren't talking to me. Did you even read my post?


Perhaps listening to the rantings of an elitest boob like JB is a form of entertainment for you but for me I take it pretty personally when some one through indirect and subversive means attempts to verbally exclude a large segment of the population from a profession because he deems them to be"to stupid" or simply not worthy enough to be included in his eyes. As if some one had elected him the grand decider of who is and isn't worthy or something.


If your post wasn't directed towards me, then please ignore this post and I apologize for wasting your time.

P.S. Just for the record, I actually am some one sitting at 4044scout/CL80 with plans to master ranger, who's patiently waiting for a fix for trapping xp to come into effect. I mention this justso that we're clear, I infact do hold a stake in the matter, as I'm sure many others do as well.

Message Edited by ArclightX on 06-24-2005 08:18 PM



I understand your frustration with trapping. I do not understand the need to personally attack another person, or bring down the tone of this forum. That goes for you and JB.



Paks
Master Ranger/Master Creature Handler
-I support ATK play

Silence---
Sun Jun 26, 2005 4:16 pm
#12

I hope to god this is fixed during double xp week.



ign: Merumeru
Fodder650
Sun Jun 26, 2005 8:55 pm
#13

Hope to the god of your choice. But since we havent seen any notes going to test center about this. Expect that it will spend a few days there first, after being posted in the forums, then go live. Because it has to be tested after being fixed.

If there is even a fix for this issue besides removing trapping xp. Which, sadly, is the way I still see the devs band-aiding this issue.



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
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