Scout Archive
Thread: For the love of God!
Please fix the annoying foraging bug that has been here since beta. Its really old and so many other things have been fixed before this.
I know I haave room in my pack but I still get that ole message items have been discarded cause your pack is to stinking full.
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What was the DEV saying about finding new money making opportunities?![]()
HOWEVER. We are trying to work out some new ways for scouts to make MONEY.This is not something that will show up really short term, but it is something we are thinking about. Chances are it will go hand in hand with a system for exploration (what better incentive to explore than cash).
If this was fixed by giving us RARE items (hint: MILK) or finding loot (hint: Special socketed items), which I do believe was the original intent. Then these problems would go away.
In addtion, the higher the ranger skills --the better the items you may find (very rare -- MASTER RANGER)
There you go DEVS 2 MOBS with 1 FIX!!!! ![]()
Thanks cause this is really old. I would love for them to have true rares in the game but thats not truely a money sink, someone will always be making money off it, they need soemthing to put the money back in thier pocket not ours.
Now if it was me doing this game I would make rares buyable at maybe a secret vendor or something and have them cost astronmical prices, say 100,000 for a painting. that would be away for them to get the money out of the game.
they could have a roving vendor that spawned and sold extremely rare items. Art work and other things we see as normal decoration in the cities.
thats the answer to thier money sink.
Nerj,
Not really - if its rare for us to find them, then it will be rare for us to sell them.
The Dev was responding to my request for more money making opportunities for Scouts. (There's an inside Scout joke there too - I typed money as "monkey" and it's become a legend around here). This request was made almost a month ago, before the Update notes were announced and the Explorer terminals were added.
B
Sab,
What I see happening is what is already starting to happen.
The lowered caps on camps mean that we will be using up more hide and bone to get the same amount of surivival XP.
I see over time the costs for certain things, like travel tickets, insurance and cloning going up.
Hell, insurance alone will be a big drain once the corpse bugs are worked out - that is what's really inflating the economy now. No one needs to insure anything.
B
Absolutey its one of the big issues, once we stop being babied for free rides on the death train to your cloned spot things will definately change money wise.
That idea probably did not belong in the scouting area but it just came on out ![]()
Ok, I posted this one before, long ago...but...
JEDI IS IT'S OWN PLURAL!
Saying "Jedis" is alot like saying "fishes" or "sheeps" or "ninjas". Jedi is it's own plural...if you dont actually read books, as I'm sure many of you don't, then listen to Anakin at then end of episode two when he says, "Youre going to pay for all the Jedi you killed today Dooko!".
I hate to seem so...whiny...but...I every time I see the word "Jedis" I can just see Yoda cringe...and poor Qui-Gon Jin rolls over in his grave...
There are many types of fishes.
I have a lot of fish.
Fishes is only used when talking about more than one species.
I'm not a English Nazi, and even I know that...
So its jedies...o ok I got it know thanks. I'm soo gladed you cleards that right up...
....