Scout Archive
Thread: Can anyone please direct me to which creatures to trap for good exp?
Swim,
Nightspiders and hermit spiders are best for lower levels.
Upper levels (3-4) you can generally hit the next higher tier of critters. Your Bolles, Falumps, etc.
B
Guys,
Here's the deal - you guys with great combat skills have got to remember when you were noobs if you want to get the trapping done quickly.
You aren't going to hit quenkers with trapping 2 - at least not often enough for it to be at all useful.
You've gotta be hitting the lower level mobs. Go back to Naboo and Tat, and start killing Hermit Spiders and Womp Rats. Get buffed and unequip your weapon. If your traps are hitting, you'll blow through it very quickly.
When you get to 3 and 4, you can start going for the bigger critters. Same when you hit Ranger. I mastered Ranger trapping in about two nights worth of trapping Fambaas (and this was in August.)
B
DeltaXi65 wrote:
Guys,
Here's the deal - you guys with great combat skills have got to remember when you were noobs if you want to get the trapping done quickly.
You aren't going to hit quenkers with trapping 2 - at least not often enough for it to be at all useful.
You've gotta be hitting the lower level mobs. Go back to Naboo and Tat, and start killing Hermit Spiders and Womp Rats. Get buffed and unequip your weapon. If your traps are hitting, you'll blow through it very quickly.
When you get to 3 and 4, you can start going for the bigger critters. Same when you hit Ranger. I mastered Ranger trapping in about two nights worth of trapping Fambaas (and this was in August.)
B
Listen to your daddy here. He's absolutely right. First two levels of trapping are all on n00b critters. Recycle the meat and hide and bone into more traps. To use low level traps effectively, you've go to use them on low level creatures. You have to get back to your n00b roots. It's the only way.
Once you hit Trapping III, you can use the glow-wire on sharnaffs and fambaas, preferably in a mixed melee/ranged group where everyone benefits from the effect of the trap.
This is how I did the Trapping line in just over an hour (after trap production).
Trapping I - III: I use Vynocks (NOT Foaming)just outside Coronet, that appear there regularly. I put one trap into two toolbar slots and spam the Vynock, switching back and forth and replacing the traps as I go so there is no gap in my throwing and so I don't inadvertenly kill the prey before reaping all it's benefits.It only takes one Vynock perskill box. I continue this until I cap the level out, then run back to Coronet for some quick, free training and I'm back out in the field in a matter on minutes. Each Vynock only gives 79 XP per successful trap hit, but you will hit 99.9% of the time. I cannot stress how fast this adds up!
*NOTE: Produce the traps for the above in a camp and you'll be earning XP for both camping and trap production. Maximize your time!