Scout Archive

Thread: Search Lair, and Creature Habitats??

m0rdahl
Wed Aug 13, 2003 10:31 am
#1

Us scouts know how to brave the wilds, and this should have been 'our' skill, so I posted this here..

Alright, so I used the search Lair command... I got some samples of 'live bats' of both, krevol, and shauput Lairs.
I created a'Creature Habitat' using the generic crafting tool.....
hmm, i know have a white container that says "creature habitat(bats)'....
When dropped in my house, it is the same image....Nothing happens when I examine it.
It just says, a container to keep a small sample of creatures alive and well for an extended period of time....
Perhaps a BE, item? Or am I missing something...



Mor-Dahl Suran
------------------
Valcyn

"Campaigning for an Australian Server since '02-08-03!'"
mld0806
Wed Aug 13, 2003 11:02 am
#2

OMG! The answer to the Nemoidian Bird Cage has arrived?!?


Mike




Mike

"Players were right, development was wrong."
m0rdahl
Wed Aug 13, 2003 11:52 am
#3

hehe, now thats a thought, though from what I see so far, the types are
-Bee
-Bat
-Moth
-Glowzee??

Got the Bat and Moth myself, but saw the others on the Bazaar



Mor-Dahl Suran
------------------
Valcyn

"Campaigning for an Australian Server since '02-08-03!'"
mld0806
Wed Aug 13, 2003 1:02 pm
#4

That's it. As SOON as I get off work, I'm going to run down a Master Artisan and threaten to pop his arms out of his sockets unless he makes me a Nemoidian Bird Cage right now!


Can you tell I play a wookie?


Mike




Mike

"Players were right, development was wrong."
DeltaXi65
Wed Aug 13, 2003 9:01 pm
#5

Mld,


Yes!



B




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m0rdahl
Wed Aug 13, 2003 9:14 pm
#6

So..


Any luck?




Mor-Dahl Suran
------------------
Valcyn

"Campaigning for an Australian Server since '02-08-03!'"
StarSprinter
Wed Aug 13, 2003 9:26 pm
#7

Nice idea, let us know how it goes. However, I think that this is little more than another effects generator like fireworks. Release the bugs for an effect.



Righ Badenoch, Master Ranger
" The answer is not always what it seems."
"I was warned before coming to these forums that the SWG community can get out of control."

m0rdahl
Wed Aug 13, 2003 9:51 pm
#8

ah, I see, makes sense


But at least I actually have some novelty items to collect now, lol




Mor-Dahl Suran
------------------
Valcyn

"Campaigning for an Australian Server since '02-08-03!'"
mld0806
Thu Aug 14, 2003 4:46 am
#9

Unfortunately, Star is correct....it's nothing more than a biological firework.


And the Nemoidian Bird Cage remains a mystery to all.


Mike




Mike

"Players were right, development was wrong."
Seiryuu
Fri Aug 15, 2003 1:38 pm
#10

The Nemoidian bird cage still does nothing. The use option was removed. A tamed rasp cannot be transfered into it, either.



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Stivik-Xan
Fri Aug 15, 2003 10:15 pm
#11

I got one that wasn't on that other list. flies. I myself have only gotten


flies


moths


glowzees

m0rdahl
Sat Aug 16, 2003 5:18 pm
#12

Yeah, I think we now have the definitive list of them, I havent seen ANY others from the ones we have listed...



Mor-Dahl Suran
------------------
Valcyn

"Campaigning for an Australian Server since '02-08-03!'"
Gohanooriginal
Sat Aug 30, 2003 4:34 pm
#13

I have made a few creature habitats. I think they are a really bad idea. First off, you go search a lair to find something like moths or bees. Then you use 30 units of resources and the sample of live creatures to make the creature habitat. You don’t get any crafting xp at allfor making it and the so-called "biological effects" it makes is not very impressive and is useless. So you spend time, inventory space, to get the live sample, then resources for something that is completely useless. I would rather make fireworks. You get crafting xp and they aremore impressive, and use a lot less resources to make. I hope I am not missing any uses for the habitats, but i think it is a waste of time for the devs. Why don’t they use their time to fix the bugs and add things that are useful to the game. I could really use a speeder and a spaceport for my PA.

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