Rifleman Archive
Thread: Old School T21's and why they rule.
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Darth_Lewis
Fri Aug 22, 2003 1:00 pm
#1
IF you are prone using the old one .......it is worth having just for the damage.... if anyone on corbantis want to sell there old t21 to me... feel free to email me in game
Aden_Nak
Fri Aug 22, 2003 1:10 pm
#2
Hopefully the AP3 will more than make up for the reduced "listed" damage on the new T21's but I don't have one yet so I wouldn't know. I mean, the damage on the old one was only AP1.
Aden_Nak
Sat Aug 23, 2003 12:52 am
#3
Okay, yes they were bugged, and yes they only have AP1. But I have come to love my old school T21 (not that I won't be buying one of the newer ones). Why, you ask? Because of their bugginess.
The fact is that one of the several stats that were bugged on the Old T21's were the ranges. And beacuase of this an enemy that gets RIGHT UP in my face actually only has between -20 and -5 chance for me to hit. If soak the pain and /aim first I can actually get the chance to hit at point blank up into the positive numbers.
I essentially use this to run like a punk when I get rushed, but it's also great on Teleporting MOBs. My gun is going to die sooner or later (likely sooner, as much as I have abused it). But I have seen people trying to unload the Old T21's pretty cheaply (in comparison) And I suggest buying one for emergencies. The easiest way to spot the RIGHT version of the Old T21 will be by the following stats:
Armor Piercing: Light
Minimum Range to Hit: 0
Ideal Range to Hit: -21
Maximum Range to Hit: 0
Yep, you read that right, -21 at Ideal range. Kind of makes it a stinker for normal use. And the Maximum range seems to be a bald faced lie. But the Minimum Range gets VERY low. So grab one if you can!
The fact is that one of the several stats that were bugged on the Old T21's were the ranges. And beacuase of this an enemy that gets RIGHT UP in my face actually only has between -20 and -5 chance for me to hit. If soak the pain and /aim first I can actually get the chance to hit at point blank up into the positive numbers.
I essentially use this to run like a punk when I get rushed, but it's also great on Teleporting MOBs. My gun is going to die sooner or later (likely sooner, as much as I have abused it). But I have seen people trying to unload the Old T21's pretty cheaply (in comparison) And I suggest buying one for emergencies. The easiest way to spot the RIGHT version of the Old T21 will be by the following stats:
Armor Piercing: Light
Minimum Range to Hit: 0
Ideal Range to Hit: -21
Maximum Range to Hit: 0
Yep, you read that right, -21 at Ideal range. Kind of makes it a stinker for normal use. And the Maximum range seems to be a bald faced lie. But the Minimum Range gets VERY low. So grab one if you can!
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