Rifleman Archive
Thread: Rifleman/Combat Medic
Yes there is enough points for both (with 4 points left over).
This is my second character. My primary is a Mayor of a level 4 player city, Master Weaponsmith, and Master Merchant. So yeah, I'll be buying my poisons and med supplies. In fact, I supply a CM vendor for one of my citizens, so I'll have no shortage of meds to choose from.
I am currently Master Rifle, 4/0/0/4 CM, 4/0/1/1 Scout, Master Medic and 4/0/0/4 Marksman and I love it. You can dominate PvP and PvE both. As it is, MRM is arguably the highest damage dealer in PvE so CM can only help drain those HAM pools and yes, the terrain negotiation is an added extra. I never mastered CM though as I found it not necessary to suit my purposes. With a Nyax necklace (+5 to CM med use) my poisons are effective as they need to be. I can't toss the huge area poison bombs that masters do that tick for huge amounts but, the ones I do throw out there are strong enough to get the job done. My singles alone tick for around 550 per. I had no desire to craft my ownand haven't had any trouble finding vendors with CM poisons, diseases and area stims to buy. It can get expensive buying all these but no more so than buying all the resources needed to craft them anyways. Your choice just depends on what you think is sufficient for your needs and the availability of resources and/or ready-made products to use in case you decide not to master it.
Either way, I think you'll like the results.
Oh and yes, all my skill points are spent with this template.