Rifleman Archive
Thread: So are we getting teh low range nerf?
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DarthPolecat
Tue Jul 20, 2004 7:27 am
#1
GarronDarkweaver wrote:
Lets prey to god that they can it! How on earth can a rifleman beat anything if we have to stay over 35m away? we dont get a root :/
Couldnt we just switch to a pistol or carbinethats based off of level for the close work?
black665label
Tue Jun 28, 2005 11:10 pm
#2
Are we getting nerfed to where we can't hit crap at under a 35m range?
Ackehece
Wed Jun 29, 2005 6:50 am
#3
currently on hold... they listened to arguements and went back to rethink.
black665label wrote:
Are we getting nerfed to where we can't hit crap at under a 35m range?
GarronDarkweaver
Wed Jun 29, 2005 7:12 am
#4
Lets prey to god that they can it! How on earth can a rifleman beat anything if we have to stay over 35m away? we dont get a root :/
DarthPolecat
Wed Jun 29, 2005 7:27 am
#5
GarronDarkweaver wrote:
Lets prey to god that they can it! How on earth can a rifleman beat anything if we have to stay over 35m away? we dont get a root :/
Couldnt we just switch to a pistol or carbinethats based off of level for the close work?
valetman
Wed Jun 29, 2005 8:34 am
#6
DarthPolecat wrote:
GarronDarkweaver wrote:
Lets prey to god that they can it! How on earth can a rifleman beat anything if we have to stay over 35m away? we dont get a root :/
Couldnt we just switch to a pistol or carbine thats based off of level for the close work?
that does at first seem a good , and sound , way around a range restriction.
However, how would you level rifles?
The starter CDEF rifle has a range of 35m. One hit, and you have to switch to a pistol, so no new player would ever become a rifleman, they would, by game mechanic, accrue pistol (or carbine) xp at a much greater rate.
Even at higher levels, how would you level post level 35 or so, most lower level rifles are 50m max range, so 20m of rifle range as the target closes, then 35m of pistol range plus finishing off the target.(No root to stop it remember if you are just levelling rifles)
You would, under that situation , always end up with more pistol than rifle xp, even if you only wanted rifle skills.
Ilcbar
Thu Jun 30, 2005 12:14 am
#7
I do think we should suffer a accuracy loss at close range like pre-cu and but not being able to attack is a little harsh as is forcing us to use weapons that aren't part of our profession. If they were to do something like this then we should get more movement modifiers (snares, roots, etc) in order to assist in keeping the target at range.
black666label
Thu Jun 30, 2005 2:02 am
#8
Ackehece wrote:
currently on hold... they listened to arguements and went back to rethink.
black665label wrote:
Are we getting nerfed to where we can't hit crap at under a 35m range?
I told you you were the best corr out there....
PyscoJuggalo
Fri Jul 01, 2005 1:29 am
#9
Ackehece wrote:
currently on hold... they listened to arguements and went back to rethink.
black665label wrote:
Are we getting nerfed to where we can't hit crap at under a 35m range?
Are they thinking of just removing range restrictions in general? Would make everybody happy and hurt nobody.....
akflyer
Fri Jul 01, 2005 1:59 am
#10
QFE!!!
black666label wrote:
Ackehece wrote:
currently on hold... they listened to arguements and went back to rethink.
black665label wrote:
Are we getting nerfed to where we can't hit crap at under a 35m range?
I told you you were the best corr out there....
Novatic
Fri Jul 01, 2005 8:03 am
#11
I think making it totally unable to shoot from a certain distance is too harsh. They could make it harder for us to hit the targets at low range though.
JeetBadwarrior
Fri Jul 01, 2005 8:04 am
#12
ummm, you would gain rifle xp by grouping like every other new rifleman that goes to the mining outpost....like it or not the devs are moving us away from solo gods
valetman
Fri Jul 01, 2005 8:12 am
#13
JeetBadwarrior wrote:ummm, you would gain rifle xp by grouping like every other new rifleman that goes to the mining outpost....like it or not the devs are moving us away from solo gods
tell me in what circumstances a pistoleer, carbineer or BH is forced to group just to keep a target in his weapon range so he can gain xp then your comment may be worth considering.
Until then, all I see is someone who has completely missed the point.Or a pistoleer.
By the way, the new player missions are to gain that first bit of xp, and are designed to be solo , no rifles xp there, on day one. That would be a great start.
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