Rifleman Archive
Thread: Rifleman Acurracy Cap?
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ilykawarr
Sun Sep 12, 2004 3:50 am
#1
I wish the devs would just come out and give everyone the official caps for everything but then agaoin, they are the beloved Devs...anyone got the cap for rifle accuracy?
Cpl_Fisher
Mon Sep 13, 2004 12:55 am
#3
No cap, but there is a cap of +25 using sea's but you can get to huge levels by using sea's acc food, /aim (stacks 3 times) having a MSL call steady aim ect......Basically, a rifleman can prepare himself by many differents meand to the point he almost never misses.
ilykawarr
Mon Sep 13, 2004 9:14 am
#5
ahah, ok thnx, whats a good time to stop wasting money on tapes? 130? 135?
SpunkyKuma
Mon Sep 13, 2004 10:09 am
#6
"ahah, ok thnx, whats a good time to stop wasting money on tapes? 130? 135?"
You stop when you get +25 in tapes to the same mod. Say a +6 shirt, +12 belt, +4 boots, +2 gloves = +25.
You stop when you get +25 in tapes to the same mod. Say a +6 shirt, +12 belt, +4 boots, +2 gloves = +25.
ilykawarr
Mon Sep 13, 2004 11:31 am
#7
lol i know, but i mean, is it worth getting +25 worth in tapes? what a good "rifle accuracy while moving" stat? what should be enough?
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