Rifleman Archive
Thread: Hows This Rifle Template
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I_Win24
Wed Sep 15, 2004 6:52 am
#1
M Rifle
4040 Doc
3004 CM
You can poisen/disease,Cant be KD/Dizzyed, cure every dot and do some wicked mind dmg. What u guys think about this?
WharryBite
Wed Sep 15, 2004 7:47 am
#2
I_Win24 wrote:M Rifle4040 Doc3004 CMCant be KD/Dizzyed, cure every dot
You can still be KD/Dizzied you just have the option to cure dizzy.
You also can't heal disease.
Other than that it's not a bad 'I win' template against non-docs.
lexuss
Wed Sep 15, 2004 10:52 am
#3
WharryBite wrote:
I_Win24 wrote:
M Rifle
4040 Doc
3004 CM
Cant be KD/Dizzyed, cure every dot
You can still be KD/Dizzied you just have the option to cure dizzy.
You also can't heal disease.
Other than that it's not a bad 'I win' template against non-docs.
This template is cool... i use it myself with one of my toons and dish out alot of punishment with it.
Btw iirc you can cure disease, you just can't disease other people.
lexuss
Wed Sep 15, 2004 10:54 am
#4
Oh yeah, but if u run into another rifleman/doc........ make sure you have a better rifle that him 
Fredir_Iaceri
Wed Sep 15, 2004 2:10 pm
#5
this template works... if they other guy doesn't have poison and disease resist buffs.
Deathtrooper6
Wed Sep 15, 2004 2:58 pm
#6
I think I still prefer my Master Rifle/Master Doctor template. It's enough for what I do. 
OditeFosore
Wed Sep 15, 2004 3:38 pm
#7
It's a good template. I recommend changing your doc setup from 3040 to 4030 so that you can use disease cures which is a master wound treatment skill. You will have just enough wound treatment to use all the packs you need to be a regular state/poison/disease curing fool and you can still toss the nasty poisons/diseases. Biggest downfalls are no rezzes, no area CM poison/diseases, and no area doc poison/disease cures. 1 on 1 with this template you are going to be very hard to beat - toss a nasty poison and go to work with the headshots, even if you get dizzy/kd's you're up in a couple of seconds and the whole time their mind is ticking. Poison/disease resist buffs have definitely hurt combat medic, but you still will get your packs to stick, it will just take a coule of tries now and they may be reduced in potency.
mrkab
Thu Sep 16, 2004 12:50 am
#8
You can heal disease... why wouldn't you be able to? That's the first tree which he has and he has 90 med use. The only thing it lacks is buffing from a doctor's standpoint.
mrkab
Thu Sep 16, 2004 12:53 am
#9
Sure, correct yourself as I'm posting.
If you run into another Rifleman/Doc just keep nailing him with poison, it will cost him as much time healing it as it does you throwing it and SOME of the damage is going to get through giving you an edge.
I_Win24
Thu Sep 16, 2004 7:05 am
#10
Why cant i use area disease/poisen? do i not have enough CM medicine use or seomthing?
OditeFosore
Thu Sep 16, 2004 9:04 am
#11
With 4004 CM, you'll only have enough CM use to use single target poisons/diseases - still can use the nice strong ones, just not areas. So, group battles you'll have to pick and choose your targets. Duels, your template is damn near impossible to beatif used well - poison and kite.
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