Rifleman Archive

Thread: Help how do you beat Rebel Creature Handler camps?

HARP00N
Thu Aug 21, 2003 1:51 pm
#1

ugh.
Swiller
Thu Aug 21, 2003 1:56 pm
#2

Use the spraystick to bleed shot the pets. Burst run out of aggro range, run back in and watch the pets bleed to death. Stay out of aggro range until they do. Then go in and kill the CH's. Blow up camp and watch out since I almost always get another critter or two from attacking the camp.


Droid-S128
Thu Aug 21, 2003 1:57 pm
#3

I have never heard of Creature Handler missions. Were do you get them?

Swiller
Thu Aug 21, 2003 2:01 pm
#4

I get them out of Theed sometimes. Have not done many faction missions lately. For me it is usually a couple of Reb pets and two CH sitting in a camp.
multigl
Thu Aug 21, 2003 2:10 pm
#5

thats odd, I find these missions to be the easiest. I kill the creatures in 1 shot from a DLT20a and same for the handlers.
HARP00N
Thu Aug 21, 2003 2:11 pm
#6

what.. do they not aggro you?
Maximus_Bane
Thu Aug 21, 2003 5:12 pm
#7

if you kill them with one shot they do not agro. I pick them off one at a time. T21 and headshot 2 down they go, very easy. If I have a shot miss or do low damage the they swarm.


MB




To all my Brothers-In-Arms overseas....
GOD BLESS YOU, COME HOME SAFE!

Veidon Baine - Dy'Con Vizios - Conlan Baine
Master Spy - Dark Jedi - Medic


AldeonAvardulin
Thu Aug 21, 2003 5:23 pm
#8

There easy for me, of course I am a master rifleman. I usually solo the general missions. (The highest ones)



----------------------------------------------------------------------------------
Like you Only better
Aldeon/Chadn radiant
AldeonAvardulin
Thu Aug 21, 2003 5:24 pm
#9

If you gain access to dizzy, it helps alot on NPCs.



----------------------------------------------------------------------------------
Like you Only better
Aldeon/Chadn radiant
HARP00N
Fri Aug 22, 2003 12:25 am
#10

I get them a lot for Imp destroy missions.


I have access to headshot2, mindshot2, warning shot, and suppressive fire, a decent laser rifle and a spraystick.


You usually have the camp, a creature handler and a pair of tamed creatures (slice hounds, etc...), usually white con. Even if they're dark blue con you'll probably just have more spawn.


No problem right?


Wrong, I'm not a pistoleer.


The moment I shoot one, they all aggro me. I can work around the creature handler if he has a blaster, but the creatures are the real problem. They charge you, you can't outrun them or kite them, and they do suprisingly high damage, especially with my rifle penalty.


I can try to warning shot one of the creatures, but thats a wholenew challenge. After my initial shot with my laser rifle they'll be in my face before I can fire again, even if I switch to the spraystick right away, because the spraystick is still using the delay time from my previous weapon. And once they get near, I have a -50 accuracy modifier, so I can miss the warning shot while they are chowing down on me. And even if I hit the warning shot, the other one animal (and if there's more than 2 I'm dead) is still killing me, and by the time I warning shot it, the first one I warning shotted is already comming back. AND if the creature handler is melee (usually if they are it's a polearm) then you have even more problems. You'd have to suppression fire him to make him kneel, but that lasts even less time than warning shot. AND, like his cheap rebel Player counterparts, they actually often use knockdown moves! Back to the cloning facility I go.


Seriously, it's easier to deal with a single yellow or even red con than to deal with a pack of white or dark blue cons.

Hrathgar
Fri Aug 22, 2003 12:58 am
#11

I stopped taking creature handler missions because of this. The only way I found to deal with them is keep a pistol as a backup.
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