Rifleman Archive
Thread: Are my skill poins worth the same as yours...
First off i wanted to run this bythe rifleman and pistoliers, i also made this post on the pistol board,before i pass it onto the BH boards... Feel free to comment =)
I just want to say that I am tired of the BH arguement saying i use more points and here is why i feel like that...
As a masterrifleman i usewhat 93 pointsamount of points. As a MBH i use MUCH more points true...
Now the problem with this situation a rifleman has no ability touse hispointsto increasehis rifle skills. Even if a Rifleman takes upall combat skills he will still lose because the BH will still eye shot and win... The point being a BHs points are more effective than non BHs because of that fact. If points were points thenI should winbecausei usedall my points oncombat skillswhile theBH usessome combat skills but some non combat points (scouting), Atm a BH is better than a rifleman, pistolier andcarbiner but noone can even master all three showing that its imposable to match a BH.There is no balance hereand this makes BHs untouchable because no one can use up more points than he does.
Now here is the reality, Rifleman, Pistoliers, and Carbiners are Elite professions while BH is a hybrid profession. Elite professions specialize and become stronger in one thing. Hybrid professions specialize in variety and gain MOST of elite skills but should never top the elites skills. The key here isa master pistolier should win against a MBH if the MBH only uses a pistol. It isnt right that a BH can beat a pistolier on his own turf. They key to the BH is that he uses the right weapon to exploithis targets weakness. A smart BH should overcome the fact that he isnt the BEST at everything.
If you dont beleive me then ask the devs if your the best... I know for a fact that they have posted saying BHs shouldnt be the best in all circumstances...
Now to make this constructive whatdo i think should be done.... make eye shot use mind for one to match rifleman... Pistolier and BH mods shouldnt stack, 1)to prevent dabblers and 2)also to stopHYPER accurate pistol users at ALL ranges. Im not saying you cant dabble butatm there are almost no MBHs because there is no reason to be one when you can be stronger dabbleing, also because of the investigation line i know its a PAIN too.
So what you guys thing?
My thing is I spend all my time to master riflemen, and my mind shot is still nothing compared to a BH eye shot. So they spend more points, who cares. It isa hybrid, you spend point to be a jack of all trades not a master at all. I did a lil experiment today with a BH I know. We both stood at 60m. I was prone and covered, he was knelt. I am currently using an E11, and I can't recall the pistol he is using. We started combat and 2 shots later I was incaped from Mind loss and he had a scratch. Something defineltely wrong here.
A master marksman/rifleman/TKA precision/fencer S&G is better than a master BH. They get +84 ranged defense compared to +24 for the master BH, and the rifleman is more accurate than the master BH. The master BH gets access to a heavy weapon (LLC), more versatility against single targets, and better single-target specials, but the riflemen hits more accurately, provides more AE damage, gets hits less frequently, and has superior skills.
It's actually not that hard to make a better-than-master BH-at-combat build with the same points. The big thing is taking TKA precision and fencer S&G. This gives you +49 ranged defense off the bat, as well as very competitive close-combat abilities (you also get a mind hit from TKA precision 4). Riflemen actually get a lot of ranged defense, so they work very well with this base, especially since they have the best DPS of any class. The issue isn't really the MBH, but the pistoleer/BH pistol (and to a lesser extent the carbine hybrid) who can get unparalleled weapon accuracy (+145 for pistol, compared to +112 rifle). Even then though, the rifleman build actually has a better accuracy modifier except for the pistol specials accuracy being so much higher than rifle specials. I'd still rate the rifleman as a better combat build, however, since whenever you're running into more than one enemy the rifleman is going to generally have better performance. 5 riflemen is a lot more powerful than 5 times one rifleman due to our AE attacks.
The problem aint dabblers, the problem is the only combat profession that is the way it's supposed to be at master is Rifleman. Whats the benifit of Mastering Pistoleer, Commando, Carbineer, or even the Almighty BH(Though with moving Eyeshot into master they fix this)
I mean for Pistol it's better to get Smuggler feign death for XP, the speed and accuracy lines in pistol, and the BH pistol line. Could a straight up Master pistoleer beat some one like this?
Well how to remedy this? Any Rifle Dabbler will get nuked by a Master Rifleman, Why? Well Rifle has no skills to stack, Bull crap. Only at Master Rifleman can we shoot at 1 shot per second, thats it.
Well give pistoleers something at master, I suggest Dual Wield. It would double your DPS and make pistoleer worth mastering.
Now Carbineer and Commando, I don't know what to do about them. Any commando Flamethrower Dabbler is about as good as a master. Carbineer seems so broke I won't even make comments.
BH master will be fixed when Eyeshot moves there.
Easy Solution, don't mess with speed, and don't mees with dabbleing. Make being a master worth it.
As a masterrifleman i usewhat 93 pointsamount of points. As a MBH i use MUCH more points true...
Now the problem with this situation a rifleman has no ability touse hispointsto increasehis rifle skills.
This is not a true statement. Why not become a master marksmen, then you add more skill to rifle speed and accuracy?