Rifleman Archive
Thread: T-21 Verses Launcher Pistol
T-21: Damage 111-291
Point Blank / -70 Ideal (50m) / -3 Max / +10
Costs: Health / 42 Action/ 35 Mind / 70 TOTAL: 147 to stats
Speed 8.5
Launcher Pistol: Damage 58-225
Point Blank (0m) / +0 Ideal (0m) / -2 Max (64m) / +0
Costs: Health / 18 Action/ 53Mind / 18 Total: 89 to stats
Speed 2.7
So am I an dunce here or is there a problem?
The T-21 will hit your stats for approximately 45% hurt, will most likely miss from anything under 50 m, costs about5 times as much in credits, is about 3 times as slow, and all you get for the trade is a measley extra 50 damage top and bottom end.
The Launcher Pistol will hurt your stats about 45% less, is equally accurate from anywhere on the map, costs about 1/5 as much in credits, and is 65-70% faster for non-masters in either class.
Now supposedly the AR damage multiplier is a factor I've not worked into the equation. Does it even work right now? Even with the the extra punch could it possibly make a difference enough to "balance" the class? Not to mention the crazy melee damage multiplier we are subjected to...
Developer comments welcome. I'm open.
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