Rifleman Archive

Thread: I need this anwered . . .

JarekTiwood
Mon Sep 29, 2003 10:36 am
#1

Now I heard from different people on different posts, that their is a bug with the conceal feature? Well, Ill ask the question. Is there anyway so that you do not show up on another persons radar? I think the conceal class in the riflemen skill does it, but can someone confirm this?



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Darron Tiwood
First Lieutenant
If you show up to a fair fight, you're wrong.
WayneInAustin
Mon Sep 29, 2003 11:04 am
#2

There is no way I know of, Rifleman or not, to stay off of someone's radar.


Conceal Shot: Basically this is a special shot that, when it hits, doesn't let the target know where it came from. Good for animals, cause they cant check radar! The bug with Conceal shot is that if you shoot an animal that BAFs (aggros, brings along friends), then he wont see you, but all his buddies do and they come after you! This bug may be fixed, but not sure. Another thing with conceal shot (not a bug) is that if you miss twice, then the animal will detect you and start coming.





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Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Edgard
Mon Sep 29, 2003 11:15 am
#3

How about we are like in covert state by cover i mean the overt/covert state, while using consealshot.


Meaning that the person or his group cannot atack us or target us. But she will see on radar were it is. she can run off but were aint turning "red" on the radar ?




Vir Asht

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Aden_Nak
Mon Sep 29, 2003 1:47 pm
#4

Conceal Shot has NO EFFECT AT ALL on the radar or on your TEFs.



Esparta Crane
Ace Alliance Pilot


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PsychoticChipmunk
Mon Sep 29, 2003 1:49 pm
#5

It's a random bug, just like bursting forever it will eventually get fixed but it isn't rifleman exclusive. If you would have cared to check who actually killed you you would have seen killed by a Zabrak or killed by %*&



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