Rifleman Archive
Thread: I have many RIfleman Qestions, im a novice RIfleman..
This just isn't my day. I bought a creature last night for 500cr.
Went to the CH forums to find I cannot do anything with it since I am not a CH. Grr...Why let me buy it then?!?!
I made novice rifleman last night. Not "grinding". It took just about the right amount of time in my opinion. Yet, I find out the class is another of the "broken" classes.
As for the last posters comment about stability over balance...
I think both should come before release.
Strafe Shot, removes cover state, but its worthless.
Suppression Fire doesnt work.
AIM works, you have to wait an extra second apon using AIM, and it doesnt help normal combat styles. (just plain shooting)
All the 2s, (Flushing Shot 2, Flurry Shot 2, Strafe Shot 2, Startle Shot 2.)
Flushing Shot stuns the target. Cant remember your last question. You know there is a psot that describes all the styles.
I have been a novice rifleman for a while now but i started concentrating on Weaponsmith a while ago. Now, im wondering what exactly does some of the skills do:
1. What exactly does Strafe Shot do?
2. Why is it that I do Suppress shot but all it seems to do is piss them off?
3. Why doesn't Aim not work anymore? I used to press Aim and it would shoot, now I wait forever (About 3-4 shots worth time) and it does nothing!
4. What are the names of all the skills that can hit multiple enemies at once and how do you use it in such a manner?
Thanks in advance!...
Ryushi
Flurry
Naboo, Theed
Whoops, Fergot some questions:
5. Flurry shot? eh?
6. Surprise shot? HUH?!?
from my experience strage doesn't do a **edit** thing
supression fire will knock the opponent into a lower stature....if they're standing, they'll kneel. if they're kneeling, they will go prone
aim just increases your accuracy for one shot