Rifleman Archive

Thread: What about Rifleman/Commando?

JekRendar2
Sun Jan 09, 2005 9:40 pm
#1

I'm a new Rifleman, formerly Carbineer all the way, but I was curious, is Master Rifleman and Master Commando a viable option in either PvE or PvP (I do both).


I understand the weaknesses of both professions. For Rifleman is keeping the enemy at a distance and for Commando it's trying to get close and not miss. So, here's the strategy I was thinking:


Rifle: Apply status effects, keep'em down with Suppression Fire


Commando: Move in and fire the big guns, hopefully hit the mind pool.


If that fails: Invest in TKA (or Pistoleer) and finish them off.


So, how's that look? Any advice would be greatly appreciated.



___________________________________________________
Jek Rendar [-A-] Master Carbineer/Enforcer RETIRED
Arev Basten __ Master Bounty Hunter/Master Smuggler
**Roleplayer**
Cpl_Fisher
Sun Jan 09, 2005 9:50 pm
#2

I f you can get a squad leader to keep you off your back I have that combo and it rocks big time, make sure you get good equipment though, damage acid ion and T21 rifles, and fast flamethrowers. use imp stocks and go for SPEED krayt tissues when getting your flamethrowers made.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Zadokk
Mon Jan 10, 2005 10:21 am
#3


Just stick with good old Rifleman/TKA until the CU roles around. After that, its likely Commando will become a viable source of damage. Until then, combining rifles with the flamers is gonna be risky as it leaves you with very few defences.

Message Edited by Zadokk on 01-10-2005 05:22 PM

Zutono
Mon Jan 10, 2005 12:42 pm
#4

For PvE...Rifleman/Commando was fun due to the big flame stacks and then mixing it up with strafeshot 2. Was quite a bit of fun, and pretty much becomes a loot-stealing machine. (especially if you've got a couple of the ranged speed FS blocks)



Ztepper, Z'tepper, Zpawn
Corbantis Keep (CbntK)
"Lead, follow, or GET OUT OF THE WAY!"
---==={{{[[[ Prince Xizor sends his regards ]]]}}}===---

(ggggggggggggggggggxnnntnnnnnnntnnnxgggggggggggggggggg)
Agricola1
Mon Jan 10, 2005 1:21 pm
#5






JekRendar2 wrote:

I'm a new Rifleman, formerly Carbineer all the way, but I was curious, is Master Rifleman and Master Commando a viable option in either PvE or PvP (I do both).


I understand the weaknesses of both professions. For Rifleman is keeping the enemy at a distance and for Commando it's trying to get close and not miss. So, here's the strategy I was thinking:


Rifle: Apply status effects, keep'em down with Suppression FireI think carbineer is better for states


Commando: Move in and fire the big guns, hopefully hit the mind pool.Rifles for hitting mind, commando sux royaly unless you want to grind fsxp


If that fails: Invest in TKA (or Pistoleer) and finish them off.Then you won't need any of the above.


So, how's that look? Any advice would be greatly appreciated.









----------------------------------------------------------------------------
"Don't p*** down my back and tell me it's raining"--(outlaw Josey Wales)
Ryoma_Sakamoto
Tue Jan 11, 2005 11:34 am
#6


Ive never tried this template before... but when CU comes, i might do it on my main

Message Edited by Ryoma_Sakamoto on 01-11-2005 10:35 AM



urakMDkankrriDDteDDMDuiraxeaDaaaMrnekauciMktcakakk [Mugatu - Elder Jedi - Radiant - Dark]
nietckkurerkaakaxarritMikakutiurricnDknkDixDDDkixt
ikuaekkMrntkaxkxcxDuxiinkiaxiuakai
ecnuutMektektDae
[Replochre - Officer - Radiant - Dark]
iinckkaniDDaDrcrkakixuiariDiuktcaxuakkixiDMarkktxM
DDauiaaixaMaiiMkDicekxkkaaiDurDite
DraratakDictkcua
<Dark's Token Mexican>
iMriMarrrieictkxuktxuDaknkukMMkaicirDtuukekattkuer
krkrkceccDkeciextnaekkiMcixDuirktx
kikekkaxrixikMkr
~Ryuzo's Mexican Diktakur~
naxecaxMkukiikencrittrukeMtitDnMkcrrMxDeDcciaknrar
tDtxaiunMaeuiauirxiutikiiDDaxauDck
ikDnctkekrkuacek

nekrkikMiiDakkaiDckiknrtiiankkkrikititkiiareiiikxu
kckkruaaDekktuDkDiiMniacrcarMiecxianixxeMaitkriiik

Cpl_Fisher
Tue Jan 11, 2005 3:58 pm
#7


currently no FS skill work for commando, or sea's. Oh and to those that say that commando sucks, ever had 8 350+ fire dots on ya?

Message Edited by Cpl_Fisher on 01-11-2005 03:59 PM



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
XGNLC
Tue Jan 11, 2005 4:03 pm
#8






Cpl_Fisher wrote:


currently no FS skill work for commando, or sea's. Oh and to those that say that commando sucks, ever had 8 350+ fire dots on ya?

Message Edited by Cpl_Fisher on 01-11-2005 03:59 PM





nope buf /extinguishfire > fire =D



¤ N e X i c a n ¤ S e X i c a n ¤ O m e n ¤
¤Master Baiter¤


Ryoma_Sakamoto
Tue Jan 11, 2005 7:06 pm
#9






XGNLC wrote:





Cpl_Fisher wrote:


currently no FS skill work for commando, or sea's. Oh and to those that say that commando sucks, ever had 8 350+ fire dots on ya?

Message Edited by Cpl_Fisher on 01-11-2005 03:59 PM





nope buf /extinguishfire > fire =D





I <3 extinguish fire



urakMDkankrriDDteDDMDuiraxeaDaaaMrnekauciMktcakakk [Mugatu - Elder Jedi - Radiant - Dark]
nietckkurerkaakaxarritMikakutiurricnDknkDixDDDkixt
ikuaekkMrntkaxkxcxDuxiinkiaxiuakai
ecnuutMektektDae
[Replochre - Officer - Radiant - Dark]
iinckkaniDDaDrcrkakixuiariDiuktcaxuakkixiDMarkktxM
DDauiaaixaMaiiMkDicekxkkaaiDurDite
DraratakDictkcua
<Dark's Token Mexican>
iMriMarrrieictkxuktxuDaknkukMMkaicirDtuukekattkuer
krkrkceccDkeciextnaekkiMcixDuirktx
kikekkaxrixikMkr
~Ryuzo's Mexican Diktakur~
naxecaxMkukiikencrittrukeMtitDnMkcrrMxDeDcciaknrar
tDtxaiunMaeuiauirxiutikiiDDaxauDck
ikDnctkekrkuacek

nekrkikMiiDakkaiDckiknrtiiankkkrikititkiiareiiikxu
kckkruaaDekktuDkDiiMniacrcarMiecxianixxeMaitkriiik

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