Rifleman Archive
Thread: Master Rifleman, been gone from the game a year, can someone fill me in on the changes??
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Fishtank
Sat Jan 15, 2005 10:26 pm
#1
Alot less worry and complaining it would seem with a first look at the boards. Any major improvement/nerfs I should know about?
Ackehece
Sat Jan 15, 2005 11:34 pm
#2
Fishtank wrote:
Alot less worry and complaining it would seem with a first look at the boards. Any major improvement/nerfs I should know about?
no 2.5x melee damage mod now
there is a melee to hit mod vs us now
less creature warping
better armor/buffs all the way around
vehicles
cities
but last and not least .... There is a coming revamp to the entire combat system so everything we know goes out the window soon.
Fishtank
Sun Jan 16, 2005 6:01 am
#3
Ha, that "re-vamp" hasn't been put into place yet? They were yakin about stage one last Feb when I quit and how they were well on their way to start implementing it. Oh well, if it's more or less the same, then it needs a re-vamp, maybe with an extra year it will be worth the wait.
VelvetFarstar
Sun Jan 16, 2005 8:26 am
#4
If u left a year ago there are 2 new rifles
Berserker - heat smg
and
dxr6 - Acid dmg
KardenTyrell
Sun Jan 16, 2005 9:28 am
#5
Fishtank wrote:
Ha, that "re-vamp" hasn't been put into place yet? They were yakin about stage one last Feb when I quit and how they were well on their way to start implementing it. Oh well, if it's more or less the same, then it needs a re-vamp, maybe with an extra year it will be worth the wait.
well the revamp has been upgraded. Its now the CURB. Combat Upgrade Revamp/Balance
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