Rifleman Archive

Thread: Rifleman...er.. Sharpshooters should be able to Blind their targets

ShalaMedic
Thu Feb 26, 2004 7:37 am
#1

Yup I think they should be able to blind their targets considering they target the head-area.



xnnnntnnnxgggggggggggggggggg)
darkhawk000
Thu Feb 26, 2004 8:01 am
#2

honestly bro, that makes TOTALY sense. i never even thought about it.

I mean, we dont aim for the forhead or cheeks only
BlasterForHire
Thu Feb 26, 2004 9:58 am
#3

be neat if snipershot inflicted a blind state in addition to it's ridiculously low damage. that way, it would have a purpose outside of pvp.
Telakyte
Thu Feb 26, 2004 10:16 am
#4

you know...considering that as it stands the only real useful state we get is stun (big woop?) .....I actually agree with this. I'm not gonna cry for a power boost, nor do I think we're under powered (we DO get some nice things don't we?). But in general, considering the current state of affairs we really can't do much to stop someone from closing to min distance. Suppresion fire rarely works....a posture change up is somewhat useless considering no one really voluntarily assumes a lower position (hence our dizzy state is rather useless since we don't have a KD lol).


Anyways back on track: A pistoleer has the same range as a rifle, as does a carbineer. With lunge of over 20m+ melee can do some terrible damage unless we can stop them (which rarely unbuffed we can't. Not a complaint, just simple truth). A blind would at least give us a chance to feel as though we're doing more than spamming headshot3 or ss2. And consider this: A sniper is supposed to be hidden from his foes. Well...we dont' really have a chance at hiding so blinding shot would be the next best thing.


I'd also like to second the motion for the Sniper Shot being a blind state. It would give it a PVE use and make it for more than just cleaning up a battlefield (and getting cussed at because db'd a target that somemeleer was running up to nail lol).


K i'm finished.





"When life throws a curve ball, don't duck...you just might miss something"
Brahn-Cholo
Thu Feb 26, 2004 10:35 am
#5

I agree big time....


We aim for the head..... How is it we DON'T have a blind shot>??? This is crazy...and should be added. I agree also the perfect shot to be added to is Sniper shot. This was its not a usless icon taking up space until i kill someone...

Also the "NERF HERDERS" won't cry about it.....cuz its just adding an effect instead of damage....
HunterElite
Thu Feb 26, 2004 10:54 am
#6

/agree wholeheartedly



-You can kill a man, but you can't kill what he stands for-
BlasterForHire
Thu Feb 26, 2004 3:24 pm
#7

i'd even be in favor of sacrificing dizzy for blind.
ShalaMedic
Thu Feb 26, 2004 4:06 pm
#8






BlasterForHire wrote:
be neat if snipershot inflicted a blind state in addition to it's ridiculously low damage. that way, it would have a purpose outside of pvp.





All Snipershot does is DB's (Death Blow) other PC's from a distance of up to 64mwhen doingPvP. It does no damage and is useless on NPC's and Creatures but is THE only special out of all the professions that can actually DB from afar.



xnnnntnnnxgggggggggggggggggg)
Cerosis
Thu Feb 26, 2004 6:58 pm
#9

You guys should try using a stun shot first(to lower defences) then apply a dizzy and use suppression fire, now the person is effectively kneeling(should work most of the time)

The only thing i hate right now is that when i hit a posture change move when somebody is knocked down, they instantly stand up. i'm not sure how that would work in real life, in fact i think that is one thing that should be taken out, that way if you are using suppression fire accidentally you don't get your target off of the ground in the process.



________________[Wanderhome]________________
·Rehhtahn Dmaev·Jedi Knight·Renntech Guild Leader
·Rebel Alliance Ace ·
·Nhta Vekgar·Bounty Hunter·Carbineer ·
·Tomi'Una ·Armorsmith ·TLC Armories, Renntech City,Dantooine ·
·Left due to NGE - R.I.P. SWG·


Sotaudi
Fri Feb 27, 2004 1:24 am
#10

It would be nice if we could blind our targets. It would be nice if we could knock them down. It would be nice if we could delay them. But Rifleman, like Swordsman, is not about doing state changes. We get Stun, which is a big deal, because it lowers defenses, making it easier for us to hit or apply the Dizzy or posture changes. Dizzy may not be that effective for doing KDs, but there is one thing it is useful for that we tend to overlook, espeically when it comes to the issue of creating distance. You cannot burst run while Dizzy. It will not knock you down if you try to burst run, but if you dizzy your opponent and you burst run, they cannot catch you. Likewise, if you cannot burst run because you are dizzy or are tired, if they are dizzy, too, they cannot burst run to overtake you.


We really do not need to do more status effects. It would be nice, but attached to every benefit is the nerf bat ready to take away something else. Give me speed and accuracy, and the distance I need (even at a paultry 64m) and I will win far more often than I will lose. If we get more status changes, I can assure you that we will lose as a profession.





Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



BlasterForHire
Fri Feb 27, 2004 8:33 am
#11






ShalaMedic wrote:





BlasterForHire wrote:
be neat if snipershot inflicted a blind state in addition to it's ridiculously low damage. that way, it would have a purpose outside of pvp.





All Snipershot does is DB's (Death Blow) other PC's from a distance of up to 64mwhen doingPvP. It does no damage and is useless on NPC's and Creatures but is THE only special out of all the professions that can actually DB from afar.





Iseem to remembersnipershot doing 50 pts of damage to a non-incapacitated player early on in the game (july/aug 03 timeframe). after the 75% pvp reduction was put into place, that would be a whopping 12 pts. i never checked to see if it's still applied, though..
Sotaudi
Fri Feb 27, 2004 11:11 am
#12






BlasterForHire wrote:





ShalaMedic wrote:





BlasterForHire wrote:
be neat if snipershot inflicted a blind state in addition to it's ridiculously low damage. that way, it would have a purpose outside of pvp.





All Snipershot does is DB's (Death Blow) other PC's from a distance of up to 64mwhen doingPvP. It does no damage and is useless on NPC's and Creatures but is THE only special out of all the professions that can actually DB from afar.





Iseem to remembersnipershot doing 50 pts of damage to a non-incapacitated player early on in the game (july/aug 03 timeframe). after the 75% pvp reduction was put into place, that would be a whopping 12 pts. i never checked to see if it's still applied, though..





It does to 50 points of damage, but I everytime I have seen it hit a non-incapped person, it says that the shot cannot be used in that situation. I do not recall seeing any damage indicated. Of course, when using it, there is usually too much else going on around me (i.e., other people trying to kill me!), so I have not paid much attention beyond seeing that message.


If they are incapped, of course, it does the 50 points of damage, but it kills them, so I do not know how useful that is.


I think the funniest thing about the way it works is what I saw two nights ago. I got in a fight when an overt of the other faction attacked the overt in my group (there were three of us, but one was a non-combat type). There were two of them. In the end, the overt with me was killed, but I was able to kill both of them in a running fire fight (it was touch and go for a while). While looking back through the combat log, I saw something kind of interesting. For the second guy, it showed that I killed him, then it gave me the faction points, but the funny thing was it then said, "You did 50 points of damage with Snipershot, but he evaded it." Now, mind you, it had already said that he was incapped. It also had already said that he was dead, "[name withheld] is no more" and awarded me the faction points for killing him. So tell me, how does an incapped guy, let alone a dead guy, evade even 50 points of damage. LOL.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Tinnitus
Fri Feb 27, 2004 11:18 am
#13

im of the opinion that sniper shot should be head shot 4. it should have a huge damage multiplier, huge ham cost, slooooooooooooow speed and you have to be in cover to use it. thats truly what a 'sniper shot' is. and it should still db



Tisbacca: Master Rifleman before it was cool
I AIN'T NEVA SCURRRD!
Page 1 of 1
Previous Next