Rifleman Archive

Thread: Question about SEAs and how they stack...

Gaffacas
Thu May 26, 2005 12:54 am
#1


Hello!
As the Devs have comfirmed the cap on CAs are +25 - all above that, eventhought it shows, wont work!
BUT - how about if you get a +25 general ranged speed CA and a +25 Rifle Speed CA?
Will this give you +50 speed when using Rifles?
Or is the cap on speed stil 25 ? and therefore you will only get +25 speed ?




GaffaCas
((((((((((((((((((((((((((======)))))))))))))))))))))))))
SirCas
h Retired Light Jedi Sentinel h
A Jedi's strength flows from the force. But beware of the dark side.
- I support the CU, the Devs and the attempt to make SWG a better game! - You can too!
Ackehece
Thu May 26, 2005 12:56 am
#2






Gaffacas wrote:


Hello!
As the Devs have comfirmed the cap on CAs are +25 - all above that, eventhought it shows, wont work!
BUT - how about if you get a +25 general ranged speed CA and a +25 Rifle Speed CA?
Will this give you +50 speed when using Rifles?
Or is the cap on speed stil 25 ? and therefore you will only get +25 speed ?







I have great news for you


since they are two different mods - they will stack (so yes +50 is possible)





"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Gaffacas
Thu May 26, 2005 3:22 am
#3

Just heard from a guy - who had a +25 RifleSpeed SEA and added a +8 general speed SEA, which didn't change his Mod DPS at all...

Is there a bug here?

Is the cap +25?

Or would you say going from +25 to +33 wont effect you at all?


What about going from +25 to +50 - will this change the Mod DPS?

Can anyone confirm this???



GaffaCas
((((((((((((((((((((((((((======)))))))))))))))))))))))))
SirCas
h Retired Light Jedi Sentinel h
A Jedi's strength flows from the force. But beware of the dark side.
- I support the CU, the Devs and the attempt to make SWG a better game! - You can too!
Ackehece
Thu May 26, 2005 7:00 am
#4






Gaffacas wrote:

Just heard from a guy - who had a +25 RifleSpeed SEA and added a +8 general speed SEA, which didn't change his Mod DPS at all...

Is there a bug here?

Is the cap +25?

Or would you say going from +25 to +33 wont effect you at all?


What about going from +25 to +50 - will this change the Mod DPS?

Can anyone confirm this???






Read above

they do stack

a Generic + a Specific = both

I wonder what his base speed is - dimnishing returns may have hit him hard. At certain points it takes many points to gain 1 point of actual speed.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Gaffacas
Thu May 26, 2005 7:33 am
#5






Ackehece wrote:





Gaffacas wrote:

Just heard from a guy - who had a +25 RifleSpeed SEA and added a +8 general speed SEA, which didn't change his Mod DPS at all...

Is there a bug here?

Is the cap +25?

Or would you say going from +25 to +33 wont effect you at all?


What about going from +25 to +50 - will this change the Mod DPS?

Can anyone confirm this???






Read above

they do stack

a Generic + a Specific = both

I wonder what his base speed is - dimnishing returns may have hit him hard. At certain points it takes many points to gain 1 point of actual speed.





Ya that was what I thought!


At a certain level you need many points to see an increase.


I hope to test this out some day!





GaffaCas
((((((((((((((((((((((((((======)))))))))))))))))))))))))
SirCas
h Retired Light Jedi Sentinel h
A Jedi's strength flows from the force. But beware of the dark side.
- I support the CU, the Devs and the attempt to make SWG a better game! - You can too!
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