Rifleman Archive
Thread: RIFLEMAN STRUCTURES
I dont know if this idea has been brought up before, but what if riflemen had craftable structures like "sniper hides" in which GREATLY reduce the chance of aggro and mob retaliation & also grant snipers higher regen rates at the cost of having to be stationary and having to construct the "hide" out of local organic material.
there could be different types for each level of rifleman such as 1.Normal dug-out hide ==>2.Camoflauged shooting stand ==>3.something better ==> 4. A structure that provides a constant +50 mod to aim and 99.9% protect from being spotted
Ah jsut a crazy idea i had talking to one of my ranger friends. Since ranger's are getting hunting hides like in real life, snipers should be allowed to make sniping positions like in real life.