Rifleman Archive

Thread: Hunting advice, looking for mobs that don't BAF

ballstothis
Mon Apr 26, 2004 8:10 am
#1

I am looking for missions where the monsters don't BAF. I have been doing Mountain Squill missions at 10k, they are nice and controlable where I can take one squill at a time.


Is there something that will pay greater than 10k a mission but will not mob me with BAFs when I attack one of them. Planet preference is not important, any place will do.
Cahnuuk
Mon Apr 26, 2004 8:16 am
#2

I like staying on Dantooine (where I live), getting in a group to up the mission difficulty, and taking some nice 26-27K caveman (Janta, Mokk, etc) missions. With master rifleman I can easily solo them with no buffs except some brandy.



Ganx Quad - Imperial Goon (Bloodfin)
Cahnuuk Esko - Missing, presumed dead
Bringing defeat to the rebellion, because the Empire has better dental
Davidd_Frakes
Mon Apr 26, 2004 10:00 am
#3

Could you post the details on how you do this? Right now I am a 4/0/0/2 rifle, what would i need tobe able to do these missions? Thanks for the help..



Go Jackets!!!
Cahnuuk
Mon Apr 26, 2004 10:29 am
#4


Davidd_Frakes wrote:
Could you post the details on how you do this? Right now I am a 4/0/0/2 rifle, what would i need to be able to do these missions? Thanks for the help..



Well I'm a Master TK/Master Rifleman. Master TK isn't important though, as I've yet to have one get close enough to hit me (except one time when I did something really stupid, but let's not get into that). I don't think it would be advisable to do this before Master Rifleman, but here goes:

1. Find a group large enough to pull the missions. These are becoming quite common, groups of solo hunters who just want access to higher paying/more challenging missions.

2. Have a good T21 and a good Jawa rifle, preferably with PUPs. I have been doing Janta and Mokk. Janta go down best with the T21, and my Jawa seems better at handling the Mokks (who have a vulnerability to stun).

3. Bring along some Vasarian Brandy, because you're going to be spamming headshots.

4. Get to the mission location. Go prone at 50-60m. I'm generally going prone at 55m or so, because the cavemen seem to like to wander around a lot and you don't want them getting out of range.

5. /headshot3 til dead. Rinse and repeat. You'll find that the higher level ones (soothsayers and shamans mostly) will stay alive long enough to figure out you're firing on them, but I've yet to have one live long enough to get within melee range (with the exception of the stupid mistake I mentioned above). You could always dizzy/supression fire them if that was going to happen.

6. You can pull the cavemen one-by-one like this, then blow the camp.

Note that I am unbuffed except for the Vasarian Brandy, although I do take musician buffs when they are available to me.



Ganx Quad - Imperial Goon (Bloodfin)
Cahnuuk Esko - Missing, presumed dead
Bringing defeat to the rebellion, because the Empire has better dental
ballstothis
Mon Apr 26, 2004 11:53 am
#5

Thanks for the suggestion.


Anybody else have creatures that can be attackedwho don't bring friends along to the party?


LLJK_Griz
Tue Apr 27, 2004 12:36 am
#6

Female piket longhorns don't BAF. The other pikets will, so be careful.



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