Rifleman Archive

Thread: Is this a UBER overall template?

MentalSpirit
Wed Jul 14, 2004 2:58 am
#1


I'm considering to drop my current template:



- Brawler 4400

- TKM

- Fencer 3400

- Master Medic

- Doc 0440



To change to this:



- Brawler 4400

- TKM

- Marksman 4001

- Master Rifleman

- Medic 3040

- Scout 3010



Positive (compared to my current template):

  • All benefits from Rifleman: T21 (AP3), mind bleeds/shots, ranged mitgation 3, cover, conceal shot (solo elders)

  • In PVP I can start shooting with t21 and mind bleed, maybe kill with snipershot or even use a jawa ion and if the opponet come close i can switch to my vibro and intimidate/knock/dizzy/mind hit1

  • With 2 aakuan rings I max out in ranged defense

  • With Scout expl. 3 I got now +40 terrain neg! and also I can burst run longer.

  • I can collect meat and such again (money, money)

  • I still got meduse +40





Negative (compared to my current template):

  • less melle defense thant before

  • I can't buff me anymore.... hello buff lines ((

  • I can't rezz other people anymore

  • Can't buff others anmore

  • I can collect meat and such again (money, money)

  • stim E's and heal dizzy/stun



What do you guys think about the 2 templates? any other ideas? suggestions?
copy that template if you want, if you think it^'s good?
you think I should keep my current? should I take other boxes?

Is this good in PVP? PVE?




Skill Mods, New template:

Block +80

Burst Run Efficiency +20

Camping +5

Carbine Accuracy +10

Carbine Speed +5

Combat Equilibrium +55

Cover +80

Creature Harvesting +20

Creature Knowledge +10


Defense Vs. Blind +20

Defense Vs. Dizzy +15

Defense Vs. Knockdown +20

Defense Vs. Posture Change (Down) +60

Defense Vs. Stun +25

Defensive Acuity +96

General Ranged Aiming +10

Injury Treatment +50

Injury Treatment Speed +5

Mask Scent +40

Medical Foraging +75

Medicine Assembly +10

Medicine Experimentation +10

Medicine Use +40

Meditate +100

Melee Defense +102

One-Handed Center Of Being Duration +5

One-Handed Melee Center Of Being Efficacy +10

One-Handed Weapon Accuracy +10

One-Handed Weapon Speed +5

Pistol Accuracy +10

Pistol Speed +5

Polearm Accuracy +10

Polearm Center Of Being Duration +5

Polearm Center Of Being Efficacy +10

Polearm Speed +5

Ranged Defense +119

Rifle Accuracy +160

Rifle Accuracy While Moving +10

Rifle Aiming +100

Rifle Concealment Chance +80

Rifle Speed +90


Taunt +10

Terrain Negotiation +40

Trapping +5

Two-handed Melee Accuracy +10

Two-handed melee Center of Being +5

Two-handed Melee Center Of Being Efficacy +10

Two-handed Melee Speed +5

Unarmed Accuracy +205

Unarmed Center Of Being Duration +30

Unarmed Center Of Being Efficacy +105

Unarmed Damage +250

Unarmed Speed +115

Unarmed Toughness +61


Wound Treatment +5



Demian - /STRONG>
Epic Quotes
"Men Are Haunted By The Vastness Of Eternity, and So We Ask Ourselves.. Will Our Actions Echo Across The Centuries? Will Strangers Hear Our Names, Long After We're Gone? And Wonder Who We Were, How Bravely We Fought, How Fiercely We Loved?......................................Odysseus"
"Aww!!! Mighty BIG Sword You Have There Yes!!! Would You Kindly Fist My Bung Hole With Thy Blunt Side Of The Force?.......Musta Been Yoda"
Space_Gunny
Wed Jul 14, 2004 4:30 am
#2

One thing I see is that you don't have enough skill points to go 4-4-0-0 in Brawler. Think you have one tree too many in your build.



Eeten Keth-ITEC (Creature Handler/Rifleman)
Agen Kolar-ITEC (Shipwright/Weaponsmith)
Kurran Bekar-ITEC (Doctor/TKA)
Raien Keth- ITEC (Dancer/Musician/Tailor)
Khaemir Sarin- ITEC (Swordsman/TK/Fencer)
MentalSpirit
Wed Jul 14, 2004 5:15 am
#3

ah yes the 2nd 4 in the brawler tree is wrong.

thx for the 1 star though...



Demian - /STRONG>
Epic Quotes
"Men Are Haunted By The Vastness Of Eternity, and So We Ask Ourselves.. Will Our Actions Echo Across The Centuries? Will Strangers Hear Our Names, Long After We're Gone? And Wonder Who We Were, How Bravely We Fought, How Fiercely We Loved?......................................Odysseus"
"Aww!!! Mighty BIG Sword You Have There Yes!!! Would You Kindly Fist My Bung Hole With Thy Blunt Side Of The Force?.......Musta Been Yoda"
FrelserHelt
Wed Jul 14, 2004 6:24 am
#4

Template's are nice but consider this one, this is what I use and I always have a great fight. Most times I don't bother buffing, I just wear my Rebel armor and shoot away.

Brawler 4/4/0/0
Teras Kasi Master
Fencer 1/4/0/0 <== I use for kd defense and melee and ranged. combined with TK it goes up to +80
Master Rifleman
Medic 0/0/3/0
Marksman 4/0/0/1


Here are the
Skill Mods:

Block +80
Carbine Accuracy +10
Carbine Speed +5
Combat Equilibrium +55
Cover +80
Defense Vs. Blind +20
Defense Vs. Dizzy +15
Defense Vs. Knockdown +70
Defense Vs. Posture Change (Down) +110
Defense Vs. Stun +25
Defensive Acuity +96
Dodge +30
General Ranged Aiming +10
Injury Treatment +5
Injury Treatment Speed +5
Medical Foraging +55
Medicine Assembly +10
Medicine Experimentation +10
Medicine Use +30
Meditate +100
Melee Defense +129
One-Handed Center Of Being Duration +26
One-Handed Melee Center Of Being Efficacy +100
One-Handed Melee Toughness +24
One-Handed Weapon Accuracy +70
One-Handed Weapon Speed +80
Ranged Defense +146
Rifle Accuracy +160
Rifle Accuracy While Moving +10
Rifle Aiming +100
Rifle Concealment Chance +80
Rifle Speed +90
Taunt +10
Unarmed Accuracy +205
Unarmed Center Of Being Duration +30
Unarmed Center Of Being Efficacy +105
Unarmed Damage +250
Unarmed Speed +115
Unarmed Toughness +61
Wound Treatment +5



Frelser Helt, a warrior in search of the true power within...
FH Website; Scylla:
http://www.geocities.com/frelserhelt/
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