Rifleman Archive

Thread: Kneecap shot problem

Kinshi
Thu Jun 02, 2005 10:43 am
#1


In combat (especially with creatures) I can only get Kneecap Shot to work once


After the intial shot I see the +snare+ message, the mob slows down, then the snare breaks but I cannot get the snare effedct to take place again. (I see 'No Effect' floating up)


The mob does take the damage from the shot but does not get snared.


Has anyone seen this or can anyone tell me if I may be using kneecap shot improperly?

Ackehece
Thu Jun 02, 2005 10:48 am
#2

sorry kneecap shot has a timer on it as well. You can't get it to stick again for 30secs after it breaks.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




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Kinshi
Thu Jun 02, 2005 11:45 am
#3

I see..thanks. (I figured I was using it wrong)


hmm I may want to look into some kind of kneecap shot macro on a 30 second timer to use when kiting
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