Rifleman Archive
Thread: Simple Solution to Sniper Killing (one-shot one-kill) for Rifleman?
ok, I've been perusing the Rifleman Board and I've seen a lot about the one-shot, one-kill from range sniper issue. I think there is an easy solution to this.
Devs make a specialized Cert for a weapon (or 2) that can be gotten only at sniping4 and Master Rifleman. THis specialized weapon and cert makes it so that only certified users can equip this weapon. Alternately, non-certified users have a wildly negative to-hit factor and/or x2, 3, or 4 HAM cost just to use the weapon. Alternately to the HAM cost, the user can only useRifleman Abilities with this weapon, it may not be fired without the use of a special ability. This second option (for use) should be best prolly for coding issues, since it can be made a factor of the weapon, not the cert system. It also makes it more realistic based on anyone being able to pick it up, but it being just too much weapon to handle.
Sniper Rifle 1 (cert at sniper 4?)
dmg 250 - 400 base (experimentation avail here, slicing, & power-ups) (I'm not real sure on this, but I haven't seen a good T21 that is really very good yet, let me know what you guys think base dmg should be)
spd 15 (or some ridiculously high number)
optimal range 64m (the assumption for me here is that the game isn't designed to spawn or find targets further than that, if it can be made to work, the opt rng shoud be 90m)
max range 64m (same as above, max rng: 150m)
HAM: about 100/75/100(?) This weapon requires full focus and total control (strength) to get off a good shot.
Sniper Rifle 2 (cert at Master)
dmg 400 - 600 base
spd 20
opt rng (w/o 64m limitation) 100m
max rng 200m
HAM 125/125/125
can only be fired while prone (assuming they make the spec abilities usable while prone, if they haven't done so yet. Being a sniper w/o being prone is just plain stupid).
My numbers may not be that good, but I think you can get the idea. I'd like to hear your guys' thoughts on this and what more accurate numbers should be like. I'm not a rifleman yet, but I'm seriously considering it. Also, both rifles would have a volume of 2 or higher in your inventory since they should be so large.
You are'nt gonna get reliable 1 shot kills in pvp, it they wanted us to one shot people they would not have reduced pvp dmg by75%. You can fire 2 or 3 shots in just a few seconds as a masterrifleman which will incap the target. If KD is the big reason you think rifleman need to 1 shot kill, it is getting nerfed to a 30 second reuse timer so it won't be as big of an issue.
Eltestor wrote:
You are'nt gonna get reliable 1 shot kills in pvp, it they wanted us to one shot people they would not have reduced pvp dmg by75%. You can fire 2 or 3 shots in just a few seconds as a masterrifleman which will incap the target. If KD is the big reason you think rifleman need to 1 shot kill, it is getting nerfed to a 30 second reuse timer so it won't be as big of an issue.
Agreed, add to that 1 shot kills get a whine factor of 10/10 it makes sense from a Dev point of view not to try and include them.
Ok, so I'm hearing this is not something you guys care about having in the game?
BTW - KD is actually getting partially un-nerfed. They had increased the amount of time b4 being able to useKD repeatedly in succession, but they are now reducing that amount to 30sec. I don't know what it was after the 1st nerf that they are reducing it from.
Not something I wouldn't like to see, I do have a Sniper title available to me after all. It's just I'm trying to be realistic, 1 shot kills create so many problems for the Devs to make part of one class happy, I can't see how that would be the ideal solution for the Devs.
One shot kill, plus being able to do it at least once every 5 seconds at master, is not going to happen.
Right now I'm looking for the rifleman to be extream damage at long range, I just don't see the Devs ever coming around to our point of view on the sniper issue. Added to that fact is it must be balanced, if they did let us kill everyone in 1 shot, PvP would be a bunch of riflemen wandering around trying to 1 shot each other.
If the Devs don't want riflemen to have a 1 shot kill ability then perhaps removing the sniper title as a sniper is the very definition of a specialized soldier that can turn the course of a battle with a single shot.
just my 2 cents
Yes they need to change the title to Soldier. I am sick of seeing the posts, we are snipers, why cant we OWN ALL with ONE SHOT.
The skills dont need to change just the title of the profession, that is the easiest way to fix it.
Hard_Core wrote:
If the Devs don't want riflemen to have a 1 shot kill ability then perhaps removing the sniper title as a sniper is the very definition of a specialized soldier that can turn the course of a battle with a single shot.
just my 2 cents
We can turn the course of a battle with a single shot, that shot is strafeshot 2.
Seflyn wrote:
if they did let us kill everyone in 1 shot, PvP would be a bunch of riflemen wandering around trying to 1 shot each other.
OMG11! AWP map!1!oneoneone!!1
.....Sorry, had to do it.
Last thing we want is the game turning into a RPG Counterstrike. Lord knows I have thecurrentCS badly enough.