Rifleman Archive
Thread: Change proposal
Ive been thinking for a while about ways to improve the overall quality of the Rifleman and here are a few things that I came up with.
Remove the countersniping tree. Take flushing 1 and 2 and move them into the empty slots on the special abilities tree. Replace the countersniping tree with a percision tree. Stat mods would be a bonus to accuracy while prone and aim, and would alternate Percision Shot: Body and Percision Shot: Leg as the skills. Skills would follow the general Rifleman pattern of high costs, but would provide a way to pick the damage for improved effectiveness during PvE
Add Conceal shot 2 at Master Concealment
Lower top end rifle fire speed and have it be a gradual increase in firing speed over the special ablilties line.
Add a stat mod to sniping tree which adds 5-10m to the maximum weapon range.
Anyway, thats what I came up with, any feedback would be appriciated. ![]()
Slayzer/Laramee