Rifleman Archive

Thread: Is the sniper tree any good?

Mavarus
Mon Oct 27, 2003 10:39 am
#1

I just made novice and I was wondering what is the best tree. Im currently 1002, I have decided to go up the sniper and soldier trees. I only have enough skill points to go up 2 trees. Thx for all input, all is appreciated.


Master Commando of Invictus




Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

WayneInAustin
Mon Oct 27, 2003 10:50 am
#2

Most will probably tell you to go 103x. That gives you MindShot 2 (which stacks with Mindshot 1) and Flushing Shot 2 which is a nice multi-target shote. The fourth (right) tree give you SPEED which is nice.




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


InimicalDE
Mon Oct 27, 2003 7:37 pm
#3

Normally, I'd agree with Wayne. Exactly -how- short on points are you? MS2 is great fun, but for all I use it, I might as well just be 0-0-3-4. Do you solo a lot? Do you use pets? What are your other professions? Etc...



-Nexi Ecobap-
Ranger, Rifleman, CH, Eater of Donuts
GaranLondo
Mon Oct 27, 2003 7:44 pm
#4

The true benifits of Rifleman wll only be seen at master. It is hard to dabble in this profession

Rifleman / Doctor
3 2 3 3....0 3 2 3
Chilastra



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Shaddowbacca (Master Smuggler)
Elhime (Master Domestics Trader)

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Seflyn
Mon Oct 27, 2003 7:44 pm
#5

Maybe 4/0/0/4 would be a good choice if you don't mind the awful combat XP grind.


You'd getthe speed,the accuracy,a x4 AE attack, sniper shot andmindshot2.




_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
InimicalDE
Mon Oct 27, 2003 7:53 pm
#6

Bah! An edit button would be nice, but I can see how that would be confusing.


Anyway, normally I'd agree with Wayne but if you're super strapped for points, MS2 is 5 points. Worth sacrificing, imho, unless you solo a lot with pets against really tough mobs who are seemingly impervious to anything but bleeds. Rancors come to mind off hand, but there are plenty of other examples.


If the vast majority of the mobs were not BAF, I'd be perfectly happy with 0-1-0-4.


If you do PVP quite frequently, then 4-0-0-4 might be your best choice.


Having your mind substats over 1k each makes a VAST difference in your ability to solo. Sure, if a mob gets within melee range of me, I don't bother with armor or running. I just clone and run back. I can't stand how much armor slows me down. Yes, this will be impractical soon, I know, but I think I'll just get insurance and keep playing the way I do now to see how it goes.




-Nexi Ecobap-
Ranger, Rifleman, CH, Eater of Donuts
Seflyn
Mon Oct 27, 2003 8:29 pm
#7

I was suggesting 4004 for the accuracy bonuses rather than the PvP abilities. I havn't played novice since the penalty to hit while moving was introduced, but I would imagine you would miss a LOT at0044 rifleman.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
Mavarus
Tue Oct 28, 2003 5:58 am
#8

Thx for all the info. I decided to go master rifleman and drop scout since the mounts are coming out.


Ill have just enough to get master rifleman and keep mster commando and novice medic.


As far as combat exp goes, Im almost 1003 now. My grenade get 2-3k per creature on secondary planets,


so Im flying through that part of rifleman. Rifle exp has not got any better, do u have any ideas on how to


speed up the process or at least make it not as much of a grind.


Thx to all


Master Commando of Invictus




Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

TeeBee
Tue Oct 28, 2003 6:34 am
#9

I took the usual way of getting Mindshot first but tbh if I did things again i'd head x-x-3-x


The fastest way to solo xp at this moment(before they nerf pets) is tofind a lair of blue/white cons set your pet on the lair (not the creature) then as the creatures group up/pop use the Flushing2 AE attack.


Actually, I assume Flurry2 would have the same effect but as i'm still 10k short of box3 I cant confirm that,




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IamCadan
Tue Oct 28, 2003 6:50 am
#10



Mavarus wrote:

Thx for all the info. I decided to go master rifleman and drop scout since the mounts are coming out.

Ill have just enough to get master rifleman and keep mster commando and novice medic.

As far as combat exp goes, Im almost 1003 now. My grenade get 2-3k per creature on secondary planets,

so Im flying through that part of rifleman. Rifle exp has not got any better, do u have any ideas on how to

speed up the process or at least make it not as much of a grind.

Thx to all

Master Commando of Invictus




If you're an Imperial, head to Dantooine. There's an Imperial outpost in the SW corner of the map. From here you can run missions that are level 18 and up. With the level 18 missions that pay just over 2000 CR, you'll get about 1000 rifle xp for every kill. If you go up to the level 35 missions, you should be able to get over 2500 xp for each kill. That's how you'll make up some good xp fast.




OilFan - Elder Jedi
Lako - MBH/TKM MBH/Master Rifleman Remade BH

Alderaan fired first!!
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