Rifleman Archive

Thread: Would Like Link to Klaw's Post Confirming That Our Speed Cap Is Not Going to 3 Seconds

glawton
Sat Mar 06, 2004 9:53 am
#1

Sorry, guys, can't find it.



Achilleez/CrikeU
*Achilleez Industriez*
Oppression CIty, Dant. -2068 1358
Fedacorr
Sat Mar 06, 2004 11:27 am
#2

He didn't confirm it... exactly.


He said HE has seen nothing from the devs that it will happen. That doesn't mean it won't, just that they haven't SAID yet that they will be doing speed cap adjustments.


Hey, while considering it, would this also mean that fencers would get speed 1, sword 2, and pikemen 3, just to keep those happy pikemen down in the mud?


If they really, really want to do varied speed caps, I think pistol 1, carbine 1.5, and rifle 2 would be livable. Not nice, but livable. Now, if they did that, AND removed the 'normal attack = damage*1.5' for pistols only, hey, maybe it'd even out some.
glawton
Mon Mar 08, 2004 7:24 am
#3

OK, so we don't really know. The rumor sparked by the 45-minute window into the correspondent's forums still sounds valid to me.


Hope they don't do it, after carbineer adjustments (which I approve of, btw), it would make rifleman worst of the big three gun classes - 1. Pistoleer, 2. Carbineer, 3. Rifleman.





Achilleez/CrikeU
*Achilleez Industriez*
Oppression CIty, Dant. -2068 1358
Seflyn
Mon Mar 08, 2004 8:00 am
#4


Fedacorr wrote:
Hey, while considering it, would this also mean that fencers would get speed 1, sword 2, and pikemen 3, just to keep those happy pikemen down in the mud?



Lol pike would be awful. (With full buffs and armour it's not TOO bad atm, that doesn't mean it doesn't need some love though.)



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
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klawlegna
Thu Mar 18, 2004 9:19 am
#5






Fedacorr wrote:


He said HE has seen nothing from the devs that it will happen. That doesn't mean it won't, just that they haven't SAID yet that they will be doing speed cap adjustments.







/nod It's only a rumor brought on by players.



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Fred_Skinner
Thu Mar 18, 2004 10:01 am
#6


just to chime in...


I'd rather they adjust pistols and give them dual wield and then leave the rest of us the h3ll alone, speed wise. 3 second cap would kill my hunting... I would switch to a better "tool" to use for hunting. After all this work to get parity I don't think I have it in me to fight for several monthsto regain being able to survive on Dathomir when everyone else can (except maybe poor Pikeman. Please devs, give them some help... they all got those sad, sad, puppy-dog eyes...).


Message Edited by Fred_Skinner on 03-18-2004 12:02 PM



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


PyscoJuggalo
Thu Mar 18, 2004 10:06 am
#7

/Agree with Fred.


You'd think a huge ass sharp pike would hurt someone............





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Gimperial666
Thu Mar 18, 2004 10:47 am
#8

A speed cap for brawler types would bite... It would just insure that NOBODY is anyhting but TKA... and im sick of seeing them allready. So im glad the speedcap is a rumor cuz the rifflemen will start crying NERF EVREYTHING! ...ughh...



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Seflyn
Thu Mar 18, 2004 11:53 am
#9



Gimperial666 wrote:
A speed cap for brawler types would bite... It would just insure that NOBODY is anyhting but TKA... and im sick of seeing them allready. So im glad the speedcap is a rumor cuz the rifflemen will start crying NERF EVREYTHING! ...ughh...




Well there is no reason to ONLY speed cap rifles, you either want there to be a speed difference between the professions or you don't, there are plenty of other ways to reduce damage.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
dmax999
Thu Mar 18, 2004 5:13 pm
#10

Here is what a speed cap would mean:


Using the Dev's proposed caps from Sept of Pistol being 0.5 and rifle being 3.


Pistol Stopping shot can do 2500 (At least when I used it) plus I understand smuggler specials are better.


For DPS to be the same you take 2500 * 6 = 15000. Yes, rifles would get a special doing 15k per hit in order to make the DPS the same between the two professions then. Using DPS because that seems to be argument for the speed caps


Ciirybeccaskyr
Thu Mar 18, 2004 6:28 pm
#11

I would think it more likely that the devs just change the +20 speed at master to +10. That would meen they only have to change one number not the whole systme which isnt going to happen cause it just takes too much work.



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dmax999
Thu Mar 18, 2004 9:18 pm
#12

Ciiybeccaskyr,


While that does seem like a good idea, logical and simple, there is a flaw with it. That will give "rifleman olny" players a +80 to speed. The hard core will master marksman, of course, and get +85. The remaining +15 will be gotten with skill tapes, enhancers, etc. In effect you will be slowingmost of riflemen, but the people that most have a problem with will not be affected by that change. This will only hinder casual players who don't go all out and do nothing to heavy PvPers.


Just my opinion.

dmax999
Thu Mar 25, 2004 9:18 pm
#13

Ciiybeccaskyr,


While that does seem like a good idea, logical and simple, there is a flaw with it. That will give "rifleman olny" players a +80 to speed. The hard core will master marksman, of course, and get +85. The remaining +15 will be gotten with skill tapes, enhancers, etc. In effect you will be slowingmost of riflemen, but the people that most have a problem with will not be affected by that change. This will only hinder casual players who don't go all out and do nothing to heavy PvPers.


Just my opinion.

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