Rifleman Archive

Thread: The Devs seriously need to take a look at the armor piercing issue, it's quite ridiculous!

JediMasterCarlito
Fri Sep 12, 2003 8:24 am
#1

Last night, feeling almighty after mastering Creature Handler (to go with my Master Rifleman), I decided to wander around a bit. I just happen to come across and AT-ST, all by itself in a camp. I pulled out my Frenzied Graul and began attacking, thinking this shouldn't be "too much" of a problem.


Well I was wrong, dead wrong. Although on the combat channel it said I was hitting the AT-ST for 300-700 damage every second (almost) with NO specials (pre-nerf T21 Rifle, 165-444, 6.2 speed, AP3), it's HAM was barely moving! I got curious so I moused over it's HAM bars to check. Well, well, well. Although it said I was doing 300-700 damage, it's HAM was going down maybe by 200 every second. There's no way that's possible. My Frenzied does over 500 damage every two seconds (I'm assuming it's AP0), and I'm doing 300-700 with AP3, so what gives?


I think this is a fairly serious issue, as we don't stand a chance destroying enemies with AR3 if our AP3 weapons are not working.





Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

Mynroe
Fri Sep 12, 2003 8:28 am
#2

At-st's have 100% stun resistance, and 70% all other resistances. That is on top of their ar3. So even if armor piercing does work (which is not the issue for debate) you still are only going to do 30% of your normal damage, assuming you arent' using a jawa ion rifle


By the way, whomever said that jawas were good on at-st's haven't /examined one lately




-=-=-
Jenyme Fujikuro - Starsider - Ranger 4344, Sharpshooter 1102
-fishing-- the only nerf-free pasttime left-
JediMasterCarlito
Fri Sep 12, 2003 8:59 am
#3






Mynroe wrote:

At-st's have 100% stun resistance, and 70% all other resistances. That is on top of their ar3. So even if armor piercing does work (which is not the issue for debate) you still are only going to do 30% of your normal damage, assuming you arent' using a jawa ion rifle


By the way, whomever said that jawas were good on at-st's haven't /examined one lately





Damnit Mynroe, you're right, and I'm pissed I overlooked that. That's for clearing that up for me, I completely forgot to take that into account (and I usually do :smileywink




Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

Frailboy
Fri Sep 12, 2003 5:39 pm
#4

My Graul Mauler hit full grown today, my friend said cool you can fight ATSTs with it now.... LOL so I crunched the numbers for him.


330-340 damage to AR0


165-170 AR1


82-85 AR2


41-42 AR3 <--- ATST


12-12 70% kinetic resist <--Final number


There's no question why people scream so loudly for ATST nerfs.

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