Rifleman Archive

Thread: Should I drop Master Carbineer and Go Rifleman or No?

mikeymonkey2
Mon Aug 01, 2005 9:51 am
#1

Hi, im going for Master Bounty Hunter and Master Carbineer and I was wondering once I become Master Bounty Hunter Should I drop Carbineer which I am already master of, and should I go Rifleman and become Master Rifleman/ Master Bounty Hunter, or is Carbineer better with bounty hunter?


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Aheb The Wise

Server is Kettemoor


Been playing for 2 years WOOT!

"I Pity Da Foo"

Mr.T
Ackehece
Mon Aug 01, 2005 9:54 am
#2






mikeymonkey2 wrote:
Hi, im going for Master Bounty Hunter and Master Carbineer and I was wondering once I become Master Bounty Hunter Should I drop Carbineer which I am already master of, and should I go Rifleman and become Master Rifleman/ Master Bounty Hunter, or is Carbineer better with bounty hunter?






It is purely a personal choice.

I would say both are equally viable and capable BHrs. If you want a new badge, or want to try a new professionfeel free to come over and join us. If you are happy with Carbineer stay.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




mikeymonkey2
Mon Aug 01, 2005 10:02 am
#3

mikeymonkey2 wrote:Hi, im going for Master Bounty Hunter and Master Carbineer and I was wondering once I become Master Bounty Hunter Should I drop Carbineer which I am already master of, and should I go Rifleman and become Master Rifleman/ Master Bounty Hunter, or is Carbineer better with bounty hunter? It is purely a personal choice. I would say both are equally viable and capable BHrs. If you want a new badge, or want to try a new profession feel free to come over and join us. If you are happy with Carbineer stay.

Ummmmm thanks, I was actually looking for a new Elite Profession Badge, and I wanted to try it because it looks fun, also because you get cover up and when you use it Jedi can't see you on the radar so you can hide behind a house and get them hehe, thanks, I am still looking for more replies of what people think I should do, thanks.

Aheb The Wise

The Server is Kettemoore

"I pity Da Foo!"

Mr.T
Eare
Mon Aug 01, 2005 10:10 am
#4

Biggest Advantage of Riles I find is the extra range you get - 80m with the Cyber Arms on is nice hehe



__Star Wars Galaxies - EU Chimaera________

Wasri Jeogino - [Honour] - Elder Carbineer
Milnar Amethyst - [Deity] - Elder Jedi
Eare - [Deity] - Elder Crowd Controller (CU)
-eVo- - [Honour] - Elder Weaponsmith

__World of Warcraft - EU Stormscale________

Tiel - [We Killed Kenny!] - 60 \Undead Mage
Ackehece
Mon Aug 01, 2005 10:11 am
#5






Eare wrote:
Biggest Advantage of Riles I find is the extra range you get - 80m with the Cyber Arms on is nice hehe






the dxr6 carbine has the same range ^_-

so range is not the advantage that some people are selling it as.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Eare
Mon Aug 01, 2005 10:13 am
#6






Ackehece wrote:






Eare wrote:
Biggest Advantage of Riles I find is the extra range you get - 80m with the Cyber Arms on is nice hehe






the dxr6 carbine has the same range ^_-

so range is not the advantage that some people are selling it as.





CL40 weapon though, and damage isnt great on them, hence why I said rifles is better for the extra range



__Star Wars Galaxies - EU Chimaera________

Wasri Jeogino - [Honour] - Elder Carbineer
Milnar Amethyst - [Deity] - Elder Jedi
Eare - [Deity] - Elder Crowd Controller (CU)
-eVo- - [Honour] - Elder Weaponsmith

__World of Warcraft - EU Stormscale________

Tiel - [We Killed Kenny!] - 60 \Undead Mage
Cpl_Fisher
Mon Aug 01, 2005 10:19 am
#7

with MBH/Carbineer, you geta great carbine rather easily, the proton cabine. the extra range and punch of rifleman helps against MLS MDEF, although your crowd control isn't as great. really, its up to you, and where you generaly hunt jedi. some fights are best fought on an open field, but some situations call for a vibro knife in the back



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Holbrook
Mon Aug 01, 2005 5:15 pm
#8






mikeymonkey2 wrote:
mikeymonkey2 wrote:Hi, im going for Master Bounty Hunter and Master Carbineer and I was wondering once I become Master Bounty Hunter Should I drop Carbineer which I am already master of, and should I go Rifleman and become Master Rifleman/ Master Bounty Hunter, or is Carbineer better with bounty hunter? It is purely a personal choice. I would say both are equally viable and capable BHrs. If you want a new badge, or want to try a new profession feel free to come over and join us. If you are happy with Carbineer stay.

Ummmmm thanks, I was actually looking for a new Elite Profession Badge, and I wanted to try it because it looks fun, also because you get cover up and when you use it Jedi can't see you on the radar so you can hide behind a house and get them hehe, thanks, I am still looking for more replies of what people think I should do, thanks.

Aheb The Wise

The Server is Kettemoore

"I pity Da Foo!"

Mr.T





dont go rifleman if all you are looking to pick up is cover, its not really that good of a pvp shot becuase if anything comes near you you get uncovered and are in a really bad position if the jedi spots you
PyscoJuggalo
Tue Aug 02, 2005 6:54 pm
#9

I perfer the Master BH/Carbineer/4-0-0-0 CM template, ofcourse I never fight Jedi fairly and always use cheap tactics, but with the above temp I do solo things that should not be solo'ed well



(In jedi hunting it's about using your brains and cruelty not your brawn and kindness)





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
DragooCC
Wed Aug 03, 2005 10:13 am
#10






Holbrook wrote:





mikeymonkey2 wrote:
mikeymonkey2 wrote:Hi, im going for Master Bounty Hunter and Master Carbineer and I was wondering once I become Master Bounty Hunter Should I drop Carbineer which I am already master of, and should I go Rifleman and become Master Rifleman/ Master Bounty Hunter, or is Carbineer better with bounty hunter? It is purely a personal choice. I would say both are equally viable and capable BHrs. If you want a new badge, or want to try a new profession feel free to come over and join us. If you are happy with Carbineer stay.

Ummmmm thanks, I was actually looking for a new Elite Profession Badge, and I wanted to try it because it looks fun, also because you get cover up and when you use it Jedi can't see you on the radar so you can hide behind a house and get them hehe, thanks, I am still looking for more replies of what people think I should do, thanks.

Aheb The Wise

The Server is Kettemoore

"I pity Da Foo!"

Mr.T





dont go rifleman if all you are looking to pick up is cover, its not really that good of a pvp shot becuase if anything comes near you you get uncovered and are in a really bad position if the jedi spots you






more then just having your "cover" blown in PvP you can still be targeted by your enemy on your first shot and cover or no cover he can run straight for you



Age Wrinkles the Body, Quiting Wrinkles the Soul.
Gen. Douglas MacAurther
Started as Master Rifleman / Master Squadleader / Medic 4-0-4-0 / Novice Doctor / Freelance Pilot 3-3-3-2

Tried Master Rifleman / Master Doctor/ Combat Medic 4-0-0-0 / Freelance Master Pilot
I just could not stay away from Master Rifleman / Master Squadleader / Medic 4-0-4-0 / Novice Doctor / Master Freelance Pilot
Now Officer / Master Freelance Pilot
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