Rifleman Archive

Thread: Rifleman / Combat Medic

eternalfool
Sun Jul 31, 2005 4:15 pm
#1

Hey, i hate to start yet another template thread.. but i have too


What do you guys think of Master Rifleman Master Combat Medic Pistoleer x4x4?

Im talking about high end pve and pvp

thx



M a s t e r R i f l e m a n M a s t e r C o m b a t M e d i c P i s t o l e e r x 4 x 4


-----GLORFINDIL THE GOLDEN-----


Dr o p O f f V e n d o r a t - 4 3 8 5 5 3 6 7 T h e e d N a b o o


thepenkwin
Sun Jul 31, 2005 7:39 pm
#2


That is my template and PVP wise I rarly ever lose unless I am out witted by someone, and PVE wise I do very well since I can heal for 1.4k and hit for 2k one after another.



Trik

Smuggler
Pistoleer
ORA
PyscoJuggalo
Sun Jul 31, 2005 7:46 pm
#3

Well since you have to get in close to apply the CM goodies, Master Pistoleer would probably be better then Rifleman



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Cpl_Fisher
Sun Jul 31, 2005 7:54 pm
#4






PyscoJuggalo wrote:
Well since you have to get in close to apply the CM goodies, Master Pistoleer would probably be better then Rifleman






enter pawan nutricake and stacked snares......


dash in, paralize apply debuffs, come out, then hit with fire once "angry" wears off, snare again, and apply poison.





Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Warmaker01
Sun Jul 31, 2005 8:04 pm
#5

I haven't seen Master Rifleman / Master Combat Medic be used much, but I have seen Master Carbineer / Master Combat Medic work to a very deadly art.

PyscoJuggalo
Sun Jul 31, 2005 8:26 pm
#6






Cpl_Fisher wrote:





PyscoJuggalo wrote:
Well since you have to get in close to apply the CM goodies, Master Pistoleer would probably be better then Rifleman






enter pawan nutricake and stacked snares......


dash in, paralize apply debuffs, come out, then hit with fire once "angry" wears off, snare again, and apply poison.








I still think Pistoleer/CM is better, they can do the same to you and really hurt you upclose and personal




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Cpl_Fisher
Sun Jul 31, 2005 9:05 pm
#7

I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Warmaker01
Sun Jul 31, 2005 9:16 pm
#8

Yeah, those short pistol ranges against Lightsabers are a real kicker...

When dealing with Jedi using ranged weapons, Carbines or Rifles are definitely the better choices for most situations.

PyscoJuggalo
Sun Jul 31, 2005 10:03 pm
#9






Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.





Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Cpl_Fisher
Mon Aug 01, 2005 10:15 am
#10






PyscoJuggalo wrote:





Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.





Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.






It really depends on the weapon at this point, when you get into jedi hunting, you ought to be using custom made weapons anyway, they should be built for your template. badgemaker has a good guide on the pistoleer forums for pistols, I think I am going to write up a general guide for all ranged weapons.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
PyscoJuggalo
Mon Aug 01, 2005 7:37 pm
#11






Cpl_Fisher wrote:






PyscoJuggalo wrote:





Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.





Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.






It really depends on the weapon at this point, when you get into jedi hunting, you ought to be using custom made weapons anyway, they should be built for your template. badgemaker has a good guide on the pistoleer forums for pistols, I think I am going to write up a general guide for all ranged weapons.






Agreed, but the SAC cap is lower on Carbs and only 100 less damage capped. So if worse comes to worse verse one of those pain in the arse Master Defender/4-0-0-0 Healers you'll shoot specials longer. Also it's nice chasing down Jedi in a suit of RIS armor, it shows em you killed enough jedi to afford it


I also like the fact that carbs are better up close since those pesky Jedi are always trying to close range with you.





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Cpl_Fisher
Mon Aug 01, 2005 10:03 pm
#12






PyscoJuggalo wrote:





Cpl_Fisher wrote:






PyscoJuggalo wrote:





Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.





Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.






It really depends on the weapon at this point, when you get into jedi hunting, you ought to be using custom made weapons anyway, they should be built for your template. badgemaker has a good guide on the pistoleer forums for pistols, I think I am going to write up a general guide for all ranged weapons.






Agreed, but the SAC cap is lower on Carbs and only 100 less damage capped. So if worse comes to worse verse one of those pain in the arse Master Defender/4-0-0-0 Healers you'll shoot specials longer. Also it's nice chasing down Jedi in a suit of RIS armor, it shows em you killed enough jedi to afford it


I also like the fact that carbs are better up close since those pesky Jedi are always trying to close range with you.







rifles generaly have a lot higher min damage though, and against master defendors, min damage is what counts.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
bhog
Tue Aug 02, 2005 1:02 pm
#13

I have got a friend with that template and he is very good. A jk killer, and can solo krayts too, so If i were you I would go for it.



Bhog Farsee[cl 90]
Wolf Pack Alliance
Rebel Master Bounty Hunter

THATS RIGHT, YOU TELL EM! *they're not listenin*
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