Rifleman Archive
Thread: Rifleman / Combat Medic
PyscoJuggalo wrote:
Well since you have to get in close to apply the CM goodies, Master Pistoleer would probably be better then Rifleman![]()
enter pawan nutricake and stacked snares......
dash in, paralize apply debuffs, come out, then hit with fire once "angry" wears off, snare again, and apply poison.
Cpl_Fisher wrote:
PyscoJuggalo wrote:
Well since you have to get in close to apply the CM goodies, Master Pistoleer would probably be better then Rifleman![]()
enter pawan nutricake and stacked snares......
dash in, paralize apply debuffs, come out, then hit with fire once "angry" wears off, snare again, and apply poison.
I still think Pistoleer/CM is better, they can do the same to you and really hurt you upclose and personal![]()
When dealing with Jedi using ranged weapons, Carbines or Rifles are definitely the better choices for most situations.
Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.
Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.
PyscoJuggalo wrote:
Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.
Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.
Cpl_Fisher wrote:
PyscoJuggalo wrote:
Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.
Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.
It really depends on the weapon at this point, when you get into jedi hunting, you ought to be using custom made weapons anyway, they should be built for your template. badgemaker has a good guide on the pistoleer forums for pistols, I think I am going to write up a general guide for all ranged weapons.
Agreed, but the SAC cap is lower on Carbs and only 100 less damage capped. So if worse comes to worse verse one of those pain in the arse Master Defender/4-0-0-0 Healers you'll shoot specials longer. Also it's nice chasing down Jedi in a suit of RIS armor, it shows em you killed enough jedi to afford it![]()
I also like the fact that carbs are better up close since those pesky Jedi are always trying to close range with you.
PyscoJuggalo wrote:
Cpl_Fisher wrote:
PyscoJuggalo wrote:
Cpl_Fisher wrote:
I can't tell you how many times I wished as a Pistoleer/CM that I could stay out of saberthrows range.
Bah,Jedi are best defeated by Carbines....... the lower SAC is good against those long pain in the arse battles with Master Defenders/4-0-0-0 Healers.
It really depends on the weapon at this point, when you get into jedi hunting, you ought to be using custom made weapons anyway, they should be built for your template. badgemaker has a good guide on the pistoleer forums for pistols, I think I am going to write up a general guide for all ranged weapons.
Agreed, but the SAC cap is lower on Carbs and only 100 less damage capped. So if worse comes to worse verse one of those pain in the arse Master Defender/4-0-0-0 Healers you'll shoot specials longer. Also it's nice chasing down Jedi in a suit of RIS armor, it shows em you killed enough jedi to afford it
I also like the fact that carbs are better up close since those pesky Jedi are always trying to close range with you.
rifles generaly have a lot higher min damage though, and against master defendors, min damage is what counts.