Rifleman Archive

Thread: Ideas for Riflemen

SpecialForces
Tue Aug 05, 2003 6:57 am
#1

Ok Osiris here with some ideas for our class.


1) Radar: i think at master riflemen we shouldnt show up as Red dots on the radar if we are overt and near enemies. we should still be able to be targeted but it would make alot of sense if we didnt show up as a red dot but rather a blue. IMO snipers in real life are hard to spot and the red dot on the radar sticks out like a sore thumb. once we attack we should become a red dot again though. we are snipers we deserve something of a ranged advantage if we have to fight against knockdown.


2) Knockdown: we, or anyone for that matter, should be able to get knocked down when prone!! I mean your already laying Down!! its stupid that your char stands up and then falls on his back when he is prone. it is just dumb. knockdown shot should fail when someone tries to use it on a prone person.


3) increase our range: why is it that a pistol or carbine has the SAME range as a rifle? that makes no F'ing sense. we should have a max range of 70m since we ARE riflemen. i wouldnt even mind if it was a master riflemen skill. in RL rifles hit for up 500-800m and some as far as 1.5km. ALL i ask is 70 lol


now i know some people are going to say "this will over power us" but Hey....how many times do you encounter a riflemen way out in the open country? MOST skirmishes are fought inside cities limiting the distance for a riflemen. and we dont have a chance in hell against anyone with a knockdown or panic shot. all i ask for is stuff we should already have.



Osiris Zoran




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Osiris Zoran
WoW > SWG
nuff said
SpecialForces
Tue Aug 05, 2003 7:08 am
#2

Refer Tekdragons post fo ra more in def look at more changes.+



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Osiris Zoran
WoW > SWG
nuff said
SpecialForces
Tue Aug 05, 2003 7:27 am
#3

i think the Radar would just be so friggin cool though hehe



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Osiris Zoran
WoW > SWG
nuff said
SpecialForces
Wed Aug 06, 2003 2:29 am
#4

BUMP?



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Osiris Zoran
WoW > SWG
nuff said
CloseHauled76
Wed Aug 06, 2003 5:06 am
#5

The radar invisibility would make us very overpowered. I think they should just FIX therange balnce issues, and the AR bug and we'll be fine.
SpecialForces
Wed Aug 06, 2003 6:25 am
#6

how can it make us overpowered? all they would have to do is Hit TAB



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Osiris Zoran
WoW > SWG
nuff said
Maximus_Bane
Wed Aug 06, 2003 7:05 am
#7

SpecialForces


Your not asking for enough with the range. We need 100m.


Here's why:


Although there are people with the ability irl to hit a target at over 100m with a pistol, consistantly, it is a far inferior to a rifle for range.


Our close range detrimant is way out of proportion to a pistols. They hit pretty well at max range were we miss way to much at min. range.


Weapon time delay means mob can be on us in 1 shot. Sorry but I know if I lived after a sniper took a shot at me from max range I wouldn't be able to cover the 800m-1000m range (through the brush or accross loose sand)to start punching him in 6-10 seconds. Could You, or any one else. I don't think so.


Our time to fire should be determined by skill and range not weapon.



Sorry to go back to my real life experience again but....


It's not unreasonable to take 5-10 seconds to aim and fire at a range of 1000m with a .50 cal Sniper rifle.


It is unreasonable to take 7 seconds to hit a targeteven moving at 100m with an M16, (works more like a carbine but technically is an assault rifle)


I see the need to put a delay in to make sure some noob isn't wasted in two seconds but perhapsthey should have given people who actually know about weapons and combat a chance to be in beta. Possibly then we would have had "TERRAIN" be a part of the game instead of window dressing. Weapons that are plausible and combat classes that have specific roles.



MB





To all my Brothers-In-Arms overseas....
GOD BLESS YOU, COME HOME SAFE!

Veidon Baine - Dy'Con Vizios - Conlan Baine
Master Spy - Dark Jedi - Medic


SpecialForces
Wed Aug 06, 2003 7:12 am
#8

MB i think 100m is over doing it. yes yes i know a rifle is leet in RL. but what your asking for is for us to be overbalanced. 100m??? are you crazy? everyone would jump ship to the riflemen class and all you would have to do is sit on a mountain outside of bestine(im a rebel) and pick any overts off with eaze. they wouldnt even have a chance to get near us. As much as i like the sound of that 74m sounds reasonable enough to me. And the father you do go up the riflemen tree the faster you become with a rifle.... so a speed of 9.4 is reduced by a great amount once you hit up the rifle speed bonus. i feel we should show up as ablue dot on radar when holding a rifle and overt but still be able to be targeted by the TAB key or whatever you use to cycle enemies. by doing this we can have somewhat of a sniper feel. i agree on the terrain issues though.... **edit** is this crap shooting through hills???? And my favorite.......Creatures RUNNING THROUGH ROCKS.



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Osiris Zoran
WoW > SWG
nuff said
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