Rifleman Archive
Thread: can someone explain combat efects to me?
I have no idea what the effects of various combat moves are. can someone list it here for me, thanks.
for example, what is the game effect of
dizzy
stun
blind
intimidate (wookiee roar-it actually works now)
etc.-i cant think of all of them now.
also, what does startle shot do? and does conceal shot really work?
ZOGMrBill wrote:
I have no idea what the effects of various combat moves are. can someone list it here for me, thanks.
for example, what is the game effect of
dizzy
stun
blind
intimidate (wookiee roar-it actually works now)
etc.-i cant think of all of them now.
also, what does startle shot do? and does conceal shot really work?
http://starwarsgalaxies.station.sony.com/manual_detail.jsp?id=56865
Aggressive: Increases chance of delivering a successful counterattack and decreases chance of getting hit in combat.
Aiming: Provides a bonus to hit on the next attack.
Alert: Counters Surprise Attack special move.
Berserk: Provides a bonus to hit, faster attacks and damage bonus, but also applies a penalty to defense.
Blindness: Applies penalties to both offense and defense.
Dizziness: Creates chance of falling down when changing postures.
Evading: Provides chance of dodging an attack.
Immobilized: Prevents movement.
In Combat: Indicates that the character is involved in combat.
Incapacitation: Character is incapacitated (any HAM pool has dropped to 0) and is vulnerable to a deathblow.
Intimidated: Increases chance of being hit by attacks.
Rallied: Provides both a bonus to hit and a bonus to defense.
Stunned: Applies penalties to defense.
Taking Cover: Provides defense bonuses.
Tumbling: Provides defensive bonuses while changing postures.
----------------------------------------------------------------------------------
Startle Shot tries to make the opponent raise their posture and can stun them.
Yes, Conceal shot works - the next patch will reduce its effectiveness.