Rifleman Archive
Thread: Special Rifle Clothing VS. Backpack
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Neelok
Tue Jan 25, 2005 10:05 am
#1
Hello,
I have a question regarding an article of clothing I bought from someone leaving the game...
It's a sash or something like that. It goes around your shoulder/chest and can't be worn with a backpack. I'm wondering if it's worth wearing or not....
The stats on the sash thingy are: Rifle aiming +10, Carbine Aiming +8
However, I have that retreat backpack thingy and that has general ranged aiming +5 I think and melee defense +3. To be honest although I'm not a Master Rifleman yet, I can't tell the difference between these items (although I confess I haven't actually properly experimented.)
Secondly, what exactly does a + attribute to 'aiming' do? Is it an advantage you get everytime you pull the trigger? Or just when you use 'Aim' first?
Thanks,
I have a question regarding an article of clothing I bought from someone leaving the game...
It's a sash or something like that. It goes around your shoulder/chest and can't be worn with a backpack. I'm wondering if it's worth wearing or not....
The stats on the sash thingy are: Rifle aiming +10, Carbine Aiming +8
However, I have that retreat backpack thingy and that has general ranged aiming +5 I think and melee defense +3. To be honest although I'm not a Master Rifleman yet, I can't tell the difference between these items (although I confess I haven't actually properly experimented.)
Secondly, what exactly does a + attribute to 'aiming' do? Is it an advantage you get everytime you pull the trigger? Or just when you use 'Aim' first?
Thanks,
Ackehece
Tue Jan 25, 2005 10:47 am
#2
Neelok wrote:
Hello,
I have a question regarding an article of clothing I bought from someone leaving the game...
It's a sash or something like that. It goes around your shoulder/chest and can't be worn with a backpack. I'm wondering if it's worth wearing or not....
The stats on the sash thingy are: Rifle aiming +10, Carbine Aiming +8
However, I have that retreat backpack thingy and that has general ranged aiming +5 I think and melee defense +3. To be honest although I'm not a Master Rifleman yet, I can't tell the difference between these items (although I confess I haven't actually properly experimented.)
Secondly, what exactly does a + attribute to 'aiming' do? Is it an advantage you get everytime you pull the trigger? Or just when you use 'Aim' first?
Thanks,
you need to use the /aim command first
it increases your accuracy by a substantial margin at the cost of 1 combat round per aim (you can stack up to three (maybe more))
if you need the backpack use it else the sash is pretty nice if you use the /aim command
Neelok
Tue Jan 25, 2005 12:32 pm
#3
Ah.. the ol' aim command... lol. I guess that's why I couldn't tell the difference (with the Backpack or sash). My bad.
Is it practical to use 'aim' in PvP? Or is it more of a PvE thing?
Is it practical to use 'aim' in PvP? Or is it more of a PvE thing?
Dato
Tue Jan 25, 2005 2:20 pm
#4
I personally have never used the /aim command in pve or pvp with any effectiveness except when i was a newb rifleman. I look at it in the same way as the brawler skill berserk - great at low levels, but loses its worth pretty fast with skill boxes.
TheHammer317
Wed Jan 26, 2005 6:45 am
#5
acutally aim helps bypass Saber Block and also help when engaging Stackers.... especially if stand back and single them out in mass PvP and not 1v1 u can rip them up if u /aim /headshot3 or /strafe2... and i also belive that ur modifiers to the person u are targeting affect all targets hit that round so if u have good accuracy on him it will hit everyone else also
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