Rifleman Archive

Thread: My new template..preping for post patch.

riflemanthc
Sun Sep 21, 2003 6:54 pm
#1

This is in the event that a 3 second cap is impossed, thus (imo) making Master Rifleman unnecessary. It also hinges upon "Eye Shot" being left in the BH pistol specialization line.


Master Scout


Master Marksman


Bounty Hunter 0,0,4,0


Creature Handler 3,2,0,0 (for Graul Mauler)


Rifleman 4,0,0,4


Pistoleer 0,2,0,0


Mauler to tank fo me, use my Mind bleeds and Shots til melee range, use Pistol (either DX-2 or Scatter) and finish target up with eyeshot. I believe that this would work in both PvP and PvE. It gets the rifle out of our hands, eliminating the 2.5% melee modifier (instadeath) and also (eyeshot) attacks our main Pool target (mind), (since at this timethe "Eyeshot" skilluses action, this is benificial to us).


We also have access to LLC.


The mods on this set up are:


Rifle Speed: +70


Rifle Accuracy: +92


Rifle Aiming +20


Pistol Accuracy +130


Pistol Speed +85


Pistol Aiming +6


Pistol Accuracy while moving +10


General Ranged Aiming +30


Ranged Defense +17


Melee Defense +22


It makes us a master of none, but I believe that it makes up for a well rounded Fighter, of course it derails me from my primary goal of Rifleman/Doctor. I'm simply tired of being rocked in PvP by 800+ damage pistols every second.


Comments/Critisism <sp> welcome.




Chetvvyn


THC, AH, Chilastra




Chetvvyn
Chilastra Jedi-THC

Chetwyn Radiant BH-ECM

chetwyn ulose Tempest SL/RM
Seflyn
Sun Sep 21, 2003 7:15 pm
#2

I expect a mind bleed nerf soon.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
Zarl0k
Sun Sep 21, 2003 7:21 pm
#3






Seflyn wrote:
I expect a mind bleed nerf soon.





Nah. They will nerf all bleeds/DoT effects. It will be like "no bleed can do more than 2000 damage(pre damage reduction)"


And, of course, it will royally screw rifleman and barely phase anyone else, just like all SoE changes have.

Pecos
Sun Sep 21, 2003 8:21 pm
#4

We already know "Eyeshot" is being moved to BH Master, but they're evidently getting some other mindshot to replace it. In theory it won't be as powerful as Eyeshot, but in practice I bet it will still kick the shet out of Mindshot3 just because it will fire 3 times to our 1.


Anyway, I'd say that's a good template. If nothing else, you'll need those BH pistol skills in order to quickly warning shot other people's pets.


At 3 seconds per shot, riflemen would be warning anything.


israiley
Sun Sep 21, 2003 8:35 pm
#5

i think the eyeshot they're replacing in bh pistol 2 is just gonna be a blind causing move with low dmg, whatever it is itll be weaker than the origianleyeshot.



rail

"Well sir, although I may not agree with what you say, I'll defend to the death your right to say it."
-Voltaire/Peter Griffin
swirly_commode
Sun Sep 21, 2003 8:49 pm
#6

F all that, im goin doc for the poisons and non tef gaining kills.


why shouldnt i?

Zarl0k
Sun Sep 21, 2003 8:52 pm
#7

The best rifleman template post and PRE"nerf" cap patch will be 0/0/0/0.
Seflyn
Tue Sep 23, 2003 6:16 am
#8






Pecos wrote:

We already know "Eyeshot" is being moved to BH Master, but they're evidently getting some other mindshot to replace it. In theory it won't be as powerful as Eyeshot, but in practice I bet it will still kick the shet out of Mindshot3 just because it will fire 3 times to our 1.


Anyway, I'd say that's a good template. If nothing else, you'll need those BH pistol skills in order to quickly warning shot other people's pets.


At 3 seconds per shot, riflemen would be warning anything.




Part of what made Eyeshot so powerful was the blind it applied to the target. I'm hoping they remove the blind from the new not so powerful Eyeshot.



_________________________________________________________
Seflyn - ?? - ?? - Chimaera.
Seflyn - Master Rifleman - Master Surgeon - Tarquinas.
The lies of SOE: http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=222831
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