Rifleman Archive

Thread: T21 issue

Divil
Thu Oct 02, 2003 11:56 pm
#1

Anyone know what changes will be made to the T21 in the next update?



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Tabutou
Fri Oct 03, 2003 4:08 am
#2

They are increasing the Armor Penetration to Heavy. Apparently it was has always been listed on the guns specs but not actually working correctly in game.
TheRealSWATGOD
Fri Oct 03, 2003 4:09 am
#3

With the current luck of our class, less damage, an average speed of 16.5, and max range of 4meters.
Cepha
Fri Oct 03, 2003 4:50 am
#4



Tabutou wrote:
They are increasing the Armor Penetration to Heavy. Apparently it was has always been listed on the guns specs but not actually working correctly in game.




What do you mean? my T21 pierces heavy all the time. i was doing anywhere from 500-700 damage to an ATST per shot. I think that's heavy armor piercing.
irou
Fri Oct 03, 2003 5:33 am
#5

Ya know I would of argued with anyone that said armor piercing is broke on T21 because of testing I have done with my roomate, but after tonight I wouldnt.


I hit someone 3 times in a row with headshot2 for 37, 43, and 40 tonight, it was the first time its ever happened. The only explanation is they had mind buffs, food, spice, uber helmet, and a PSGwhich I think would reduce the damage significantly, but 37 with a 567dmg T21? **edit**...



Irou:Master Sharpshooter, Master CH, Gimp Medic

AlmiBoawou
Fri Oct 03, 2003 7:13 am
#6

I've heard that AP is broken in PvP, so that would be for all weapons, so it's not so much the T21 that is broken.


But yeah, I mean really, this T21 thing is so discouraging. It used to be a considerably powerful weapon, but now it's nothing compared to what else is out there. Their rationale was that it did too much damage, period... it just doesn't make sense that they then nerfed the T21, and boosted weapons for commandos and bounty hunters to be MUCH higher than the T21 ever was. And of course, because the devs love irony, those commando weapons do 2.5 damage, but only to the riflemen. Sigh. It's all been said.

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