Rifleman Archive
Thread: Take Cover and Warping Issues
There are three major problems that I've had recently as a rifleman:
1) I warp when going prone. I usually move into the ideal range for a rifleman, 59-63m, go prone, and take cover. After taking cover (which renders me immobile), I suddenly warp back 10-15m... just out of range. If I move back up and do the same, I get the same result.
2)When I take cover and fire on the enemies, many times they will warp directly to my position and hit me while I'm prone. I know the dev's made a change to the AI so that they wouldn't get stuck behind structures and unable to get to the player, but when I was doing the Jabba missions, there were several instances where I was crawling up from 70m away (because of warping enemy problems I was having)and several melee NPC's would suddenly be giving me a severe beating while I was supposedly creeping up on them, sometimes from over 70m away. Because of this warping problem, I have more xp in pistol than rifle, and I only use pistol as a last resort to my rifle... although it seems that I use the pistol the majority of the time.
3) I've also had problems with take cover where when I stand up, I move much slower than normal. It's as if I run and walk half speed. Is this a bug from a recent patch? It's very annoying, and the only way I can correct the problem is to disconnect and reconnect.
These things have certainly hurt my ability to do anything solo; hunting, missions, theme parks... I feel worthless without a creature to tank or another player in a different combat profession. Are any of you also having these issues?
Mr Plaid