Rifleman Archive
Thread: 100% PvP damage?
fights already are determined by the first shot.
tell me the last time you didnt meet a flamethrower in PvP. tell me about the last time you didnt fight someone who was buffed.
maybe its only the naritus server, or just the people i fight, but i rarely fight people who arent buffed and throwing poison, shooting a flamethrower, or spaming eyeshot. why not give everyone the ability to one hit.
krayte weapons? one hits... you got any krayte tissue for sale?
whats gonna happen later on in the game when the kraytes are camped 24/7 by a single guild. have you never seen loot spawns camped in that way? such and such a guild owns the PvP scene because even thier newbs are wielding krayte 2lt20as. let the power gamers be the elite, or give it to everyone.
um.... he doesnt have to get close to kill you. Its not like he has 0 chance of hiting you if you're farther than 15 meters. They still hit a lot more than riflemen.
-50 accuracy means different things for different weapons. When I get -50 accuracy with my carabineer (not even notice, lvl 3 marksman)i can still hit them most of the time. -50 with my rifleman i rarely hit.
i never buff, its too much of a hassle.
as far as being one shot killed, i decided to entirely and totally avoid PvP in this game until they fix that. i want to have teh ability to use heals and tactics in PvP. if that doesnt happen before the next game arrives then so be it.
let the PK crowd play with themselves.
HA
what a pun ! hahahaha
i am sorry but that 15m thing for commandos is bull**edit**
i was fighting a commando durring an anch raid he shot at me 5 times from 50, 54, 60, 64, and 62 he hit every single time with that flamer.