Rifleman Archive

Thread: Suggestion for ability

Timeless164
Sat Feb 21, 2004 7:45 am
#1

Is adding the ability Suppression Fire 2 viable for the profession and the balance of combat in the game? If so my suggestion would be that Suppression Fire 2 would be more effective at lowering posture and would work be AoE. As this would be a devestating attack support-wise, it would need to be a master rifleman ability.



/hearnoevil;
/seenoevil;
/speaknoevil;
Borsig
Sat Feb 21, 2004 7:47 am
#2

Its already a carbineeer skill. Master counterinsurgency.



Borsig Rhinemetall / Useless combination of unproductive skills.

Scarl Nightrunner/ Master Rifleman Master CM.

Fear the non spider venom 700 poison.
Fear the 1000 spider venom disease.
Timeless164
Sat Feb 21, 2004 7:48 am
#3

ahhh, I didn't know that. I've never looked at the carbineer skill tree. Oh well, I guess the machine gun type weapon is better at suppression in real life too. So much for that idea.



/hearnoevil;
/seenoevil;
/speaknoevil;
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