Rifleman Archive
Thread: Combat Medics-- Mind Heal next patch
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Stamenflicker
Tue Nov 11, 2003 10:17 am
#1
Has anyone commented on this? The mind heal will work both for us (with a CM in our group) and against us (with CM in opponents group).
I'm curious to see if our master rifleman feel this is going to be an issue for pvp. Our primary advantage may no longer be an advantage, although this wouldn't necessarily affect the use of strafe2 or flushing2-- in fact, it may help us with these specials provided we are grouped with a CM.
Just wondered what our community thought about the change.
Flick
Meskall
Tue Nov 11, 2003 10:57 am
#2
As far as i know healing mind is not as easy as healing action and health, but as soon as its implimented i will let you all know as my holocron has insited i master CM- glad i was over 1/2 way there!
Seflyn
Tue Nov 11, 2003 11:01 am
#3
I believe CM requires the highest amount of skillpoints after BH. I also think they will not be able to heal their own mind with this new skill, if both of these are true I would not have too much of a problem with this going in. After a lot of PvP fights I see half my side lying on the floor mind incapped, and nothing can be done about it.
RebRifle
Tue Nov 11, 2003 11:41 am
#4
i Really don't like this. Its kinda stupid. All they gotta do is make are ham costs lower.
Barb-Wire
Tue Nov 11, 2003 12:32 pm
#5
they wont be able to heal their own mind only others. the CM will take wounds for using the ability and will cost them mind points making them weaker. just use a little strat and take out the CM they should be a priority target anyway.
1v1 against a CM it wont do em any good since they cant use it on themselves.
1v1 against a CM it wont do em any good since they cant use it on themselves.
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