Rifleman Archive
Thread: Another new rifle!
"Corellian Corvette: Added berserker rifle schematic as an occasional loot drop for the Imperial corvette missions. "
HMMMMMMMM....
chris
yep. another bone. I love it. If anyone gets this drop please post a screenshot. I am very interested in this one.
BB
MaddoDoggiy wrote:
What are the imperial corvette missions?
Ditto.... are these Imp only missions? Are they only on TC? Details, please...
The corvette is a new dungeon, available right now only on TC. There is also a new vehicle, which can bee seen in the TC forum.
This can be doen as a, Imp, Reb, or a neutral, although you can't have a mixed faction group in the dungeon.
Devs- /love Riflemen
Lol, those poor Carbineers.
Is it just me, or are the Devs being a little too nice to us ![]()
However, that is one sweet looking rifle.
And btw RevRush, those poor carbineers are finally getting their attacks fixed. Soon enough they'll have area dizzies and area KDs ![]()
The devs are probably just trying to sweeten the speed cap blow ![]()
Lol, those poor Carbineers.
Hah!
I'll take profession fixes over new weapons any day! What good will a new gun do you if your hit with a AOEdizzy shot andknocked down with a CONE KD
3D4D
although i do agree with you there, but what rifle specials do we need fixed? hehe The only thing i can think of it's the Line of sight issue with starfe 2 but correspondant already addressed that issue.The only thing i can think that we reallly need fixed is block. If you look at the top issues of rifleman you will see that the most common is lack of damage type. Before the disruptor which added Acid damage, we were limited to Energy, Cold and Stun. By adding new weapons that does a different type of damage they are doing us a great favor =) Now lets just hope that's kinetic damage like i said earlier, heat would be acceptable too
. But if it's energy, it will almost most certainly be useless unless they are someone more powerful then the t21 which i highly doubt.