Rifleman Archive

Thread: Another new rifle!

DarthIguana
Fri Mar 05, 2004 11:19 am
#1

Saw this a moment ago in the TC update notes:

"Corellian Corvette: Added berserker rifle schematic as an occasional loot drop for the Imperial corvette missions. "

HMMMMMMMM....

chris



~ Liavuss Mekka of Chilastra ~
BountyMaster27
Fri Mar 05, 2004 11:28 am
#2

yep. another bone. I love it. If anyone gets this drop please post a screenshot. I am very interested in this one.


BB





I Quote: "You will likely not see many (if any) Jedi in game for a long time (likely months). We're not kidding. Jedi are rare in this time period (between A New Hope and The Empire Strikes Back). Becoming a Jedi and surviving as a Jedi is very very very very difficult (and rewarding) in Star Wars Galaxies: An Empire Divided."
MaddoDoggiy
Fri Mar 05, 2004 11:46 am
#3

What are the imperial corvette missions?
WayneInAustin
Fri Mar 05, 2004 11:55 am
#4






MaddoDoggiy wrote:
What are the imperial corvette missions?




Ditto.... are these Imp only missions? Are they only on TC? Details, please...




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


flabajaba2213
Fri Mar 05, 2004 12:37 pm
#5

The corvette is a new dungeon, available right now only on TC. There is also a new vehicle, which can bee seen in the TC forum.



This can be doen as a, Imp, Reb, or a neutral, although you can't have a mixed faction group in the dungeon.







"Don't bother running from a commando, you'll only die tired."

_Bichiru Iwamoto - Imperial Commando_

_Huy Iwamoto - Rebel Smuggler_
LLJK_Griz
Fri Mar 05, 2004 2:59 pm
#6

It's the one from the newsletter last month or month before, looks kinda like a silver laser.


http://www.station.sony.com/newsletters/swg/newsletter/weapon_berserker.jpg



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
UmmonPrime
Fri Mar 05, 2004 3:05 pm
#7

Looks cool



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


RevRush
Fri Mar 05, 2004 3:37 pm
#8


Devs- /love Riflemen


Lol, those poor Carbineers.


Can't wait to see a screenshot with Dmg and more importantly: Damage Type (Cross-fingers for Restraint)



"Of all the things I've lost in life, I miss my Mind the most."--Rifleman Motto
DarthKirby001
Fri Mar 05, 2004 5:29 pm
#9

Is it just me, or are the Devs being a little too nice to us


However, that is one sweet looking rifle.


And btw RevRush, those poor carbineers are finally getting their attacks fixed. Soon enough they'll have area dizzies and area KDs





Ka-Lil - Kir'zon

"All kneel before ZOD!"
ElrohirSoR
Fri Mar 05, 2004 5:39 pm
#10

now lets keep our fingers crossed and hope it's kinetic damage Doesnt look like it should do blast. Anyhow a kinetic weapon for us would be awesome





Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
CapnKill
Fri Mar 05, 2004 6:00 pm
#11

The devs are probably just trying to sweeten the speed cap blow


3D4D
Fri Mar 05, 2004 8:04 pm
#12




Lol, those poor Carbineers.







Hah!


I'll take profession fixes over new weapons any day! What good will a new gun do you if your hit with a AOEdizzy shot andknocked down with a CONE KD




/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
ElrohirSoR
Fri Mar 05, 2004 9:37 pm
#13

3D4D


although i do agree with you there, but what rifle specials do we need fixed? hehe The only thing i can think of it's the Line of sight issue with starfe 2 but correspondant already addressed that issue.The only thing i can think that we reallly need fixed is block. If you look at the top issues of rifleman you will see that the most common is lack of damage type. Before the disruptor which added Acid damage, we were limited to Energy, Cold and Stun. By adding new weapons that does a different type of damage they are doing us a great favor =) Now lets just hope that's kinetic damage like i said earlier, heat would be acceptable too . But if it's energy, it will almost most certainly be useless unless they are someone more powerful then the t21 which i highly doubt.





Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
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